时间之谜遗产Time MysteriesInheritance图文攻略.docx

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时间之谜遗产Time MysteriesInheritance图文攻略.docx

时间之谜遗产TimeMysteriesInheritance图文攻略

时间之谜:

遗产

TimeMysteries:

Inheritance

WalkthroughMenu

∙GeneralTips

∙Chapter1:

TheAttic

∙Chapter2:

13thCentury

∙Chapter3:

19thCentury

∙Chapter4:

17thCentury

∙Chapter5:

15thCentury

∙Chapter6:

8thCentury

∙Chapter7:

7thCentury

∙Chapter8:

11thCentury

∙Chapter9:

19thCentury

∙Chapter10:

21stCentury

∙Chapter11:

Stonehenge

GeneralTips

∙“TimeMysteries:

Inheritance”isanInteractiveHiddenObjectGame!

∙Clickon“Settings”toadjustgamevolume,cursor,screenandgamemodes,andtutorialoptions.

∙YoucanreplenishthenumberofhintsbyplayingaquickroundofMatch3mini-gamesasoftenasyouneed.

∙Thereisa“solve”buttonforthepuzzles.

∙YouhaveachoicebetweenRegularMode,withaquickerskipbuttonrechargerateandsparklesinareasrequiringattention,orExpertMode,withnosparklesandaslowerskiprechargerate.

∙ThereisaDiaryonthebottomleftthatwillbeupdatedasyougoalongwiththetasksyouneedtocomplete.

∙Placeyourcursoraroundtheedgeofthescreentoseeifanarrowdirectingyoutoanotherlocationappears.

∙Somethingsneedtobeclicked,inordertotriggeranotheraction,eventhoughyoucannotdoanythingwiththosethingscurrently.

∙Yourcursorwillturnintoamagnifyingglassifyoucangetacloserlookorneedtodoanactionthere.

∙ClickthelittleredXintheupperrightoftheclose-upwindowstoclosethem.

∙Clickon“menu,”onthebottomrightofthetaskbar,toexitthegame.

Chapter1:

TheAttic

∙PickuptheDIARY(A)andreadtheentry.

∙Clickonthechest(C).

∙Clickonthedresser(B).

∙TaketheKEYonthehookandthenreadthenewspaperonthedressertop.

∙UsetheKEYonthelockofthechest.

∙Clickonthephoto,thepentagramonthelid,andthemedallionshapedlock.

∙Clickonthegoldwallplatebehindtheladder.

∙Rotatetheringsinordertocreateapathfortheballtogofromthetopholetothecenter.

∙Theballwillnotmoveuntilalltheringshavebeencorrectlyaligned.Seescreenshotforsolution(A).

∙TaketheMEDALLION(B).

∙UsetheMEDALLIONonthelock,onthebottomoftheinteriorofthechest(C),andthentaketheCRYSTALBALL.

∙Clickonthestackofbooksinthebottomleft.

∙FindtheitemslistedandgetapairofSCISSORS.

∙UsetheSCISSORSonthepentagram,ontheinsideofthelidonthechest.

∙Takeall7MAGICRINGS.

∙Headtothe13thCenturyArchiveRoomtotheright.

∙Findtheitemslistedandget13thCENTURYOBJECTS.

∙ClickontheNexusMachine(A).

∙Placethe13thCENTURYOBJECTSontheplate(B).

Chapter2:

13thCentury

∙Speaktothegentlemanbytheyellowtent(A).

∙TaketheKNIFEfromthetable(B).

∙TaketheTASSELfromthemaroontentontheleft.

∙TakeanARROWfromthetarget.

∙Speaktothegentlemanbytheyellowtentagaintoplayamatchinggame(D).

∙Matchallthepairs.Yourlayoutmaybedifferentfromthisexample(theyarerandomized).

∙Clickonthedummy(C)andthenagainonthecrestontheclothingwheninclose-up.

∙Clickonthevillageatthetopofthescreen.

∙Clickonthebarrelstotheright(A).

∙TaketheTHREAD.

∙UsetheKNIFEonthebluematerialontheleft(B).

∙GetaHERALDIC.

∙Clickonthefish(C)andthentaketheTHREADANDNEEDLE.

∙Clickonthebottomofthescreentoexit.

∙Clickonthedummy.

∙PlacetheHERALDICandtheTHREADANDNEEDLEonthesurcoat.

∙Takethecompletedemblemanditwillautomaticallybeonyourclothes.

∙HeadbackuptothevillageandspeaktoSirBodwin,markedinblueonthescreenshot.

∙Clickonthemarketstall(D).

∙Speaktothemerchant.

∙Clickonthewoodenhorse(A).

∙PlacetheTASSELontheholesonthehorse’shead.

∙PlacetheARROWontheholewherethewheelsshouldbe.

∙Clickanywhereonthestall.

∙FindtheitemslistedandgetaCHESSSET.

∙ClickonSirBodwinandplacetheCHESSSETontheboardinfrontofhim.

∙Clickonthechessboard.

∙MovetheknightinanLshape,onestepoverandtwoup,turningallthesquaresred.

∙Ifyouhitasquareyouhavealreadyturnedred,itwillturnwhiteagain.Seescreenshotforsolution.

∙Headtothetentareaviathebottomofthescreen.

∙Enterthebluestripedtent.

∙FindalltheitemslistedandyouwillgetaJEWELRYBOX.

∙HeaduptothevillageandgivetheJEWELRYBOXtoSirBodwin.

∙TaketheMAGICRING.

∙PlacetheMAGICRINGontheNexusMachine(A).

∙Backout1timeandclickonthesphere(B).

∙Findthe7differences.

∙Headtotheright,tothe19thCenturyArchiveRoom.

∙Findtheitemslistedandget19thCENTURYOBJECTS.

∙Placethe19thCENTURYOBJECTSontheNexusMachinePlate.

∙Headthroughthedoortothe19thCentury.

Chapter3:

19thCentury

∙Clickonthedeskinthecorneroftheroom.

∙FindalltheitemslistedandgetaROSEmedallion.

∙Clickontheglobe(A)intherightcornerandthenplacetheROSEmedallioninthefrontslot.

∙TaketheFILMfromtheopenedglobe.

∙Readthenoteontheinsideoftheglobe.

∙Openthe3drawersonthedresser(B).

∙PickuptheSCREWS(C)fromthefloor.

∙Readthenewspaperonthetable.

∙Clickontheceilinglightfixture(E)andgetaLIGHTBULB.

∙Clickonthepainting(D).

∙Clickontheplatewithholesonthedoorbehindthepainting.

∙Pushthebuttonsinthecorrectordersothatallthebuttonsenduppushedin.

∙Anybuttondirectlytouchingtheoneyoupushwillgoinoroutaswell.Seescreenshotforsolution.

∙Headthroughthenewlyopeneddoor.

∙Clickonthepaintingonthewall.

∙FindalltheitemslistedandgetaCABLE.

∙Clickontheprojectorandthenpushthelittleredbuttonnearthetop.

∙Clickontheelectricalboxonthewall.

∙PlacetheSCREWSinthescrewholes(markedinyellowonthescreenshot).

∙Clickthefuses(markedinblueonthescreenshot)torepositionthem.

∙PlacetheCABLEonthesplitwires(A).

∙Turnthedialstopointthemtothenumbermatchingtheetchinginthewoodonthebottomright.

∙Settheupperleftto3,lowerleftto2,upperrightto4,andlowerrightto1.Seescreenshotforsolution.

∙Fliptheswitch(B)whencomplete.

∙Clickontheprojectortogetaclose-up.

∙Clickonthesidedooroftheprojector.

∙ReplacetheburnedoutbulbwiththeLIGHTBULBininventory.

∙Clickthefilmonthefrontoftheprojector(B).

∙Clickthelittleredbuttononthesideoftheprojector.

∙Clicktwiceonthesectionofpainting(A)towhichtheapparitionispointing.

∙ClickonthecompartmentandtaketheMAGICRING.

∙PlacetheMAGICRINGontheNexusMachine.

∙Backout1timeandclickonthesphere.

∙Findthe7differences.

∙Headtotheright,tothe17thCenturyArchiveRoom.

∙Findtheitemslistedandget17thCENTURYOBJECTS.

∙Placethe17thCENTURYOBJECTSontheNexusMachinePlate.

∙Headthroughthedoortothe17thCentury.

Chapter4:

17thCentury

∙Clickonthefountainontheright.

∙FindalltheitemslistedandgetaMEDIUMGEAR.

∙Clickontheentrancetothemanor.

∙TaketheMEDIUMGEAR(A)fromthetopofthebookshelf.

∙Clickonthefireplacescreentoexposeagear.

∙ClickontheMEDIUMGEAR(B)onthefireplacefront.

∙Clickonthebookshelf.

∙FindtheitemslistedandyouwillgetaPOT,EMPTYBOTTLE,BEAKER,andTHERMOMETERininventory.

∙Clickonthechemistrylabonthetableuntilitstatesyouneedcoldwater.

∙HeadoutsideandusethePOTonthewatertotheleftbythestatuetogetCOLDWATER.

∙Gobackinsidethemanor.

∙Clickonthechemistrylab.

∙PlacethePOT,theEMPTYBOTTLE,theBEAKER,andtheTHERMOMETERonthelab(A)usingthecolorchart(B).

∙Placethebottlesonthelabbymatchingthecolorsandcaps.

∙Astheliquidpassesthrough,thedifferentsectionsglitter,clickontheglitteringpart(A)quickly.Youwillhavetodothisrepeatedlyuntiltheliquidgoesintothevialattheend.

∙TaketheNITROGLYCERINE(B)whencomplete.

∙PlacetheNITROGLYCERINEonthegearinthefireplace.

∙Clickonthefireplace.

∙FindtheitemslistedandgettheSMALLGEAR.

∙Exitthemanor.

∙Clickonthegloveontheground.

∙PickuptheSTONEEGG(A).

∙PlacetheSTONEEGGonthepedestal(B).

∙Clickonthestatue(C).

∙Clickonthegearsectiontogetaclose-up.

∙Placethe3GEARSonanypegontowhichtheywillfit,regardlessofthethegearstouching.

∙Rearrangethe5movableGEARSsothattheyareallconnected.Seescreenshot(D)forsolution.

∙Clickontheweightsintheuppersection,abovethegears.

∙Moveallthepiecesfromtherightposttothemiddlepostwithoutstackinganylargerringontopofasmallerring.Seescreenshotsforstepbystepsolution.

∙TaketheMAGICRING.

∙PlacetheMAGICRINGontheNexusMachine.

∙Backout1timeandclickonthesphere.

∙Findthe7differences.

∙Headtotheright,tothe15thCenturyArchiveRoom.

∙Findtheitemslistedandget15thCENTURYOBJECTS.

∙Placethe15thCENTURYOBJECTSontheNexusMachinePlate.

∙Headthroughthedoortothe15thCentury.

Chapter5:

15thCentury

∙Clickonthemanandplayagame.

∙Guessthecorrectorderandcolorsofthemarbleplacement.

∙Placethemarblesyouthinkarecorrectonthebottomrowandcheckwhatthepegsontheleftsaywhenyouhaveplacedthemall.

∙Lookatthescreenshot(A)andseethepegsontheleft,nexttothemarbles.

∙Theblackpegsindicatethecorrectcolorintheincorrectspot;thewhitepegsindicatethecorrectcolorinthecorrectspot;missingpegsmeanthatcolormarbleshouldnotbeincludedatall.

∙Usingtheinfofromthepegsonthebottomrow,moveuparowandplacethemarblesagain.Repeatuntilcomplete.

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