时间之谜遗产Time MysteriesInheritance图文攻略.docx
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时间之谜遗产TimeMysteriesInheritance图文攻略
时间之谜:
遗产
TimeMysteries:
Inheritance
WalkthroughMenu
∙GeneralTips
∙Chapter1:
TheAttic
∙Chapter2:
13thCentury
∙Chapter3:
19thCentury
∙Chapter4:
17thCentury
∙Chapter5:
15thCentury
∙Chapter6:
8thCentury
∙Chapter7:
7thCentury
∙Chapter8:
11thCentury
∙Chapter9:
19thCentury
∙Chapter10:
21stCentury
∙Chapter11:
Stonehenge
GeneralTips
∙“TimeMysteries:
Inheritance”isanInteractiveHiddenObjectGame!
∙Clickon“Settings”toadjustgamevolume,cursor,screenandgamemodes,andtutorialoptions.
∙YoucanreplenishthenumberofhintsbyplayingaquickroundofMatch3mini-gamesasoftenasyouneed.
∙Thereisa“solve”buttonforthepuzzles.
∙YouhaveachoicebetweenRegularMode,withaquickerskipbuttonrechargerateandsparklesinareasrequiringattention,orExpertMode,withnosparklesandaslowerskiprechargerate.
∙ThereisaDiaryonthebottomleftthatwillbeupdatedasyougoalongwiththetasksyouneedtocomplete.
∙Placeyourcursoraroundtheedgeofthescreentoseeifanarrowdirectingyoutoanotherlocationappears.
∙Somethingsneedtobeclicked,inordertotriggeranotheraction,eventhoughyoucannotdoanythingwiththosethingscurrently.
∙Yourcursorwillturnintoamagnifyingglassifyoucangetacloserlookorneedtodoanactionthere.
∙ClickthelittleredXintheupperrightoftheclose-upwindowstoclosethem.
∙Clickon“menu,”onthebottomrightofthetaskbar,toexitthegame.
Chapter1:
TheAttic
∙PickuptheDIARY(A)andreadtheentry.
∙Clickonthechest(C).
∙Clickonthedresser(B).
∙TaketheKEYonthehookandthenreadthenewspaperonthedressertop.
∙UsetheKEYonthelockofthechest.
∙Clickonthephoto,thepentagramonthelid,andthemedallionshapedlock.
∙Clickonthegoldwallplatebehindtheladder.
∙Rotatetheringsinordertocreateapathfortheballtogofromthetopholetothecenter.
∙Theballwillnotmoveuntilalltheringshavebeencorrectlyaligned.Seescreenshotforsolution(A).
∙TaketheMEDALLION(B).
∙UsetheMEDALLIONonthelock,onthebottomoftheinteriorofthechest(C),andthentaketheCRYSTALBALL.
∙Clickonthestackofbooksinthebottomleft.
∙FindtheitemslistedandgetapairofSCISSORS.
∙UsetheSCISSORSonthepentagram,ontheinsideofthelidonthechest.
∙Takeall7MAGICRINGS.
∙Headtothe13thCenturyArchiveRoomtotheright.
∙Findtheitemslistedandget13thCENTURYOBJECTS.
∙ClickontheNexusMachine(A).
∙Placethe13thCENTURYOBJECTSontheplate(B).
Chapter2:
13thCentury
∙Speaktothegentlemanbytheyellowtent(A).
∙TaketheKNIFEfromthetable(B).
∙TaketheTASSELfromthemaroontentontheleft.
∙TakeanARROWfromthetarget.
∙Speaktothegentlemanbytheyellowtentagaintoplayamatchinggame(D).
∙Matchallthepairs.Yourlayoutmaybedifferentfromthisexample(theyarerandomized).
∙Clickonthedummy(C)andthenagainonthecrestontheclothingwheninclose-up.
∙Clickonthevillageatthetopofthescreen.
∙Clickonthebarrelstotheright(A).
∙TaketheTHREAD.
∙UsetheKNIFEonthebluematerialontheleft(B).
∙GetaHERALDIC.
∙Clickonthefish(C)andthentaketheTHREADANDNEEDLE.
∙Clickonthebottomofthescreentoexit.
∙Clickonthedummy.
∙PlacetheHERALDICandtheTHREADANDNEEDLEonthesurcoat.
∙Takethecompletedemblemanditwillautomaticallybeonyourclothes.
∙HeadbackuptothevillageandspeaktoSirBodwin,markedinblueonthescreenshot.
∙Clickonthemarketstall(D).
∙Speaktothemerchant.
∙Clickonthewoodenhorse(A).
∙PlacetheTASSELontheholesonthehorse’shead.
∙PlacetheARROWontheholewherethewheelsshouldbe.
∙Clickanywhereonthestall.
∙FindtheitemslistedandgetaCHESSSET.
∙ClickonSirBodwinandplacetheCHESSSETontheboardinfrontofhim.
∙Clickonthechessboard.
∙MovetheknightinanLshape,onestepoverandtwoup,turningallthesquaresred.
∙Ifyouhitasquareyouhavealreadyturnedred,itwillturnwhiteagain.Seescreenshotforsolution.
∙Headtothetentareaviathebottomofthescreen.
∙Enterthebluestripedtent.
∙FindalltheitemslistedandyouwillgetaJEWELRYBOX.
∙HeaduptothevillageandgivetheJEWELRYBOXtoSirBodwin.
∙TaketheMAGICRING.
∙PlacetheMAGICRINGontheNexusMachine(A).
∙Backout1timeandclickonthesphere(B).
∙Findthe7differences.
∙Headtotheright,tothe19thCenturyArchiveRoom.
∙Findtheitemslistedandget19thCENTURYOBJECTS.
∙Placethe19thCENTURYOBJECTSontheNexusMachinePlate.
∙Headthroughthedoortothe19thCentury.
Chapter3:
19thCentury
∙Clickonthedeskinthecorneroftheroom.
∙FindalltheitemslistedandgetaROSEmedallion.
∙Clickontheglobe(A)intherightcornerandthenplacetheROSEmedallioninthefrontslot.
∙TaketheFILMfromtheopenedglobe.
∙Readthenoteontheinsideoftheglobe.
∙Openthe3drawersonthedresser(B).
∙PickuptheSCREWS(C)fromthefloor.
∙Readthenewspaperonthetable.
∙Clickontheceilinglightfixture(E)andgetaLIGHTBULB.
∙Clickonthepainting(D).
∙Clickontheplatewithholesonthedoorbehindthepainting.
∙Pushthebuttonsinthecorrectordersothatallthebuttonsenduppushedin.
∙Anybuttondirectlytouchingtheoneyoupushwillgoinoroutaswell.Seescreenshotforsolution.
∙Headthroughthenewlyopeneddoor.
∙Clickonthepaintingonthewall.
∙FindalltheitemslistedandgetaCABLE.
∙Clickontheprojectorandthenpushthelittleredbuttonnearthetop.
∙Clickontheelectricalboxonthewall.
∙PlacetheSCREWSinthescrewholes(markedinyellowonthescreenshot).
∙Clickthefuses(markedinblueonthescreenshot)torepositionthem.
∙PlacetheCABLEonthesplitwires(A).
∙Turnthedialstopointthemtothenumbermatchingtheetchinginthewoodonthebottomright.
∙Settheupperleftto3,lowerleftto2,upperrightto4,andlowerrightto1.Seescreenshotforsolution.
∙Fliptheswitch(B)whencomplete.
∙Clickontheprojectortogetaclose-up.
∙Clickonthesidedooroftheprojector.
∙ReplacetheburnedoutbulbwiththeLIGHTBULBininventory.
∙Clickthefilmonthefrontoftheprojector(B).
∙Clickthelittleredbuttononthesideoftheprojector.
∙Clicktwiceonthesectionofpainting(A)towhichtheapparitionispointing.
∙ClickonthecompartmentandtaketheMAGICRING.
∙PlacetheMAGICRINGontheNexusMachine.
∙Backout1timeandclickonthesphere.
∙Findthe7differences.
∙Headtotheright,tothe17thCenturyArchiveRoom.
∙Findtheitemslistedandget17thCENTURYOBJECTS.
∙Placethe17thCENTURYOBJECTSontheNexusMachinePlate.
∙Headthroughthedoortothe17thCentury.
Chapter4:
17thCentury
∙Clickonthefountainontheright.
∙FindalltheitemslistedandgetaMEDIUMGEAR.
∙Clickontheentrancetothemanor.
∙TaketheMEDIUMGEAR(A)fromthetopofthebookshelf.
∙Clickonthefireplacescreentoexposeagear.
∙ClickontheMEDIUMGEAR(B)onthefireplacefront.
∙Clickonthebookshelf.
∙FindtheitemslistedandyouwillgetaPOT,EMPTYBOTTLE,BEAKER,andTHERMOMETERininventory.
∙Clickonthechemistrylabonthetableuntilitstatesyouneedcoldwater.
∙HeadoutsideandusethePOTonthewatertotheleftbythestatuetogetCOLDWATER.
∙Gobackinsidethemanor.
∙Clickonthechemistrylab.
∙PlacethePOT,theEMPTYBOTTLE,theBEAKER,andtheTHERMOMETERonthelab(A)usingthecolorchart(B).
∙Placethebottlesonthelabbymatchingthecolorsandcaps.
∙Astheliquidpassesthrough,thedifferentsectionsglitter,clickontheglitteringpart(A)quickly.Youwillhavetodothisrepeatedlyuntiltheliquidgoesintothevialattheend.
∙TaketheNITROGLYCERINE(B)whencomplete.
∙PlacetheNITROGLYCERINEonthegearinthefireplace.
∙Clickonthefireplace.
∙FindtheitemslistedandgettheSMALLGEAR.
∙Exitthemanor.
∙Clickonthegloveontheground.
∙PickuptheSTONEEGG(A).
∙PlacetheSTONEEGGonthepedestal(B).
∙Clickonthestatue(C).
∙Clickonthegearsectiontogetaclose-up.
∙Placethe3GEARSonanypegontowhichtheywillfit,regardlessofthethegearstouching.
∙Rearrangethe5movableGEARSsothattheyareallconnected.Seescreenshot(D)forsolution.
∙Clickontheweightsintheuppersection,abovethegears.
∙Moveallthepiecesfromtherightposttothemiddlepostwithoutstackinganylargerringontopofasmallerring.Seescreenshotsforstepbystepsolution.
∙TaketheMAGICRING.
∙PlacetheMAGICRINGontheNexusMachine.
∙Backout1timeandclickonthesphere.
∙Findthe7differences.
∙Headtotheright,tothe15thCenturyArchiveRoom.
∙Findtheitemslistedandget15thCENTURYOBJECTS.
∙Placethe15thCENTURYOBJECTSontheNexusMachinePlate.
∙Headthroughthedoortothe15thCentury.
Chapter5:
15thCentury
∙Clickonthemanandplayagame.
∙Guessthecorrectorderandcolorsofthemarbleplacement.
∙Placethemarblesyouthinkarecorrectonthebottomrowandcheckwhatthepegsontheleftsaywhenyouhaveplacedthemall.
∙Lookatthescreenshot(A)andseethepegsontheleft,nexttothemarbles.
∙Theblackpegsindicatethecorrectcolorintheincorrectspot;thewhitepegsindicatethecorrectcolorinthecorrectspot;missingpegsmeanthatcolormarbleshouldnotbeincludedatall.
∙Usingtheinfofromthepegsonthebottomrow,moveuparowandplacethemarblesagain.Repeatuntilcomplete.