音乐播放器开发模块Word文档下载推荐.docx
《音乐播放器开发模块Word文档下载推荐.docx》由会员分享,可在线阅读,更多相关《音乐播放器开发模块Word文档下载推荐.docx(16页珍藏版)》请在冰豆网上搜索。
//数组中计算音乐文件数
privateintfileCount1=0;
//文件系数
string[]musicfile=newstring[500];
//存放音乐文件
intselectOne=0;
//双击事件选择的音乐的序号
staticintstop=2;
//判断是暂停还是播放
staticdoubleCurrentPosition=0;
//获得文件播放的位置
staticintState=0;
//当前状态等于时进行单曲循环,等于零的时候进行顺序播放,//当前状态等于时为随机播放//当前状态等于时为列表播放
OpenFileDialogopenfile=newOpenFileDialog();
//打开本地磁盘对话框
添加音乐文件
privatevoid添加文件ToolStripMenuItem1_Click(objectsender,EventArgse)
{
fileCount1++;
openfile.Filter="
|*.mp3"
;
openfile.Multiselect=true;
//支持多行文件
try
if(DialogResult.OK==openfile.ShowDialog())
musicfile[fileCount]=openfile.FileName;
FileInfofileinfo=newFileInfo(musicfile[fileCount]);
//FileInfo类是将文件去相对路径
stringfilename=fileCount1.ToString()+"
_"
+fileinfo.Name;
//使音乐名前加序号并只取文件名
this.listBox1.Items.Add(filename);
//将文件多行显示在列表中
this.musicname.Text=fileinfo.Name;
PlayAndStop(fileCount);
//启动MP3播放器
fileCount++;
}
catch(Exception)
MessageBox.Show(musicfile[fileCount].ToString());
}
添加音乐文件夹
privatevoid添加文件夹ToolStripMenuItem1_Click(objectsender,EventArgse)
FolderBrowserDialogfolder=newFolderBrowserDialog();
//文件夹初始化
folder.ShowDialog();
string[]file=Directory.GetFiles(folder.SelectedPath.ToString(),"
*.MP3"
);
//使用数组存得到的文件
intfileName=0;
foreach(stringMusicinfile)
FileInfof=newFileInfo(file[fileName]);
//读取文件
musicfile[fileCount]=file[fileName];
fileName++;
//数组存文件数
stringtotal=fileCount1.ToString()+"
+f.Name;
//f.Name只取f中的文件名
this.listBox1.Items.Add(total);
MessageBox.Show("
输入的音乐总数超出!
"
添加背景图片
privatevoid添加背景图片ToolStripMenuItem1_Click(objectsender,EventArgse)
string[]BGfile=Directory.GetFiles(folder.SelectedPath.ToString(),"
*.jpg"
foreach(stringpicinBGfile)
image[order]=Image.FromFile(pic);
order++;
this.timer1.Enabled=true;
//启动定时器
定时器
privatevoidtimer1_Tick(objectsender,EventArgse)
this.BGpicture.Image=image[Imagecount];
if(Imagecount>
=order-1)
Imagecount=0;
else
Imagecount++;
退出播放器
privatevoid退出ToolStripMenuItem1_Click(objectsender,EventArgse)
this.Close();
MP3音乐播放器播放功能
//播放MP3文件
privatevoidPlayAndStop(intfileCount)
stop=3;
this.PlayOrStop.Text="
暂停"
FileInfof=newFileInfo(musicfile[fileCount]);
this.musicname.Text=f.Name.ToString();
//得到正在播放的音乐名
listBox1.SelectedIndex=fileCount;
//自动选中跳转的文件
axWindowsMediaPlayer1.URL=musicfile[fileCount];
axWindowsMediaPlayer1.Ctlcontrols.play();
return;
a.单曲循环
privatevoid单曲循环ToolStripMenuItem1_Click(objectsender,EventArgse)
CurrentPosition=axWindowsMediaPlayer1.Ctlcontrols.currentPosition;
//得到正在播放的位axWindowsMediaPlayer1.Ctlcontrols.currentPosition=CurrentPosition;
//接着停止的位置继续播放
State=1;
axWindowsMediaPlayer1.settings.setMode("
loop"
true);
b.顺序循环
privatevoid顺序播放ToolStripMenuItem1_Click(objectsender,EventArgse)
State=0;
c.列表播放
privatevoid列表循环ToolStripMenuItem1_Click(objectsender,EventArgse)
State=3;
d.随机播放
privatevoid随机播放ToolStripMenuItem1_Click(objectsender,EventArgse)
State=2;
调用播放模式的事件
//改变播放状态,当音乐一首播放完后转入下一首,有线程调用
privatevoidaxWindowsMediaPlayer1_PlayStateChange(objectsender,AxWMPLib._WMPOCXEvents_PlayStateChangeEvente)
Threadthread=newThread(newThreadStart(PlayThread));
//顺序播放
if(axWindowsMediaPlayer1.playState==WMPLib.WMPPlayState.wmppsMediaEnded&
&
State==0)
{
if(selectOne>
fileCount-2)
selectOne=0;
thread.Start();
selectOne++;
//随机播放
if(axWindowsMediaPlayer1.playState==WMPLib.WMPPlayState.wmppsMediaEnded&
State==2)
RandomNum=newRandom();
intSum=Num.Next(0,fileCount);
FileInfof=newFileInfo(musicfile[Sum]);
this.musicname.Text=f.Name;
selectOne=Sum;
//列表播放
State==3)
fileCount-2)
调用线程
privatevoidPlayThread()
PlayAndStop(selectOne);
调用音乐播放功能
制作界面透明功能
//透明度%
privatevoidtoolStripMenuItem7_Click(objectsender,EventArgse)
this.Opacity=0.1;
//透明度%
privatevoidtoolStripMenuItem8_Click(objectsender,EventArgse)
this.Opacity=0.3;
privatevoidtoolStripMenuItem9_Click(objectsender,EventArgse)
this.Opacity=0.5;
privatevoidtoolStripMenuItem10_Click(objectsender,EventArgse)
this.Opacity=0.7;
privatevoidtoolStripMenuItem11_Click(objectsender,EventArgse)
this.Opacity=0.9;
//不透明
privatevoid不透明ToolStripMenuItem1_Click(objectsender,EventArgse)
this.Opacity=1.0;
界面设置
privatevoid迷ToolStripMenuItem_Click(objectsender,EventArgse)
Colorcolor=Color.LightGoldenrodYellow;
this.musicname.BackColor=color;
this.label1.BackColor=color;
this.listBox1.BackColor=color;
this.Up.BackColor=color;
this.PlayOrStop.BackColor=color;
this.Down.BackColor=color;
this.Stop.BackColor=color;
this.MusicText.BackColor=color;
this.menu.BackColor=color;
this.statusStrip1.BackColor=color;
privatevoid版本ToolStripMenuItem1_Click(objectsender,EventArgse)
软件版本:
.0正式版\n发布时间:
.01.19\n\n新音乐播放器具备音乐播放、歌曲搜索、主题切换、窗口透明等功能,是一款性能卓越、体积“瘦小”、界面绚丽、操作简单的全功能音乐软件;
\n新音乐播放器满足用户的音乐需要,为您的音乐享受带来更美妙的体验。
\n\n\t\t欢迎大家提出宝贵意见!
\n\n\t\t\t\t思远IT学院\n\n\t\t\t制作人:
童新联系方式QQ:
865110135"
关于软件"
上一曲功能:
privatevoidDown_Click(objectsender,EventArgse)
if(selectOne<
fileCount-1)
PlayAndStop(selectOne);
selectOne=0;
下一曲
privatevoidUp_Click(objectsender,EventArgse)
=0)
selectOne=fileCount1-1;
selectOne--;
播放或暂停
privatevoidPlayOrStop_Click(objectsender,EventArgse)
if(stop%2==0)//判断播放或暂停
selectOne=this.listBox1.SelectedIndex;
FileInfof=newFileInfo(musicfile[selectOne]);
stringplayUrl=musicfile[selectOne];
axWindowsMediaPlayer1.URL=playUrl;
axWindowsMediaPlayer1.Ctlcontrols.currentPosition=CurrentPosition;
stop=stop+1;
//当前stop=3;
为暂停状态
CurrentPosition=0;
播放"
CurrentPosition=axWindowsMediaPlayer1.Ctlcontrols.currentPosition;
axWindowsMediaPlayer1.Ctlcontrols.pause();
stop=stop-1;
//当前stop=2;
为开始状态
停止音乐播放
privatevoidStop_Click(objectsender,EventArgse)
axWindowsMediaPlayer1.Ctlcontrols.stop();
stop=2;
双击播放音乐
//双击事件
privatevoidlistBox1_DoubleClick(objectsender,EventArgse)
if(listBox1.SelectedIndex<
0)//listBox1.SelectedIndex选择的对象
selectOne=1;
selectOne=listBox1.SelectedIndex;
if(listBox1.Items.Count<
0)//listBox1.Items.Countlistbox中文件的数
listBox1.SelectedIndex=0;
return;
此文档仅供参考,不的抄袭或盗用!
未经本人允许不许再次上传到网上,此文档是初学者的一点心得希望对你有所帮助!