电赛寻线方案.docx

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电赛寻线方案.docx

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电赛寻线方案.docx

电赛寻线方案

#include"findblack.h"

#definegodelay10

#definestopdelay40

#defineturndelay25

sbitbeep=P3^7;

charcrossnum=0,x=1,y=1,crossflag=0,direction=dx,pingzi12=0;

voiddelay(uintxms)

{

uinti,j;

for(i=xms;i>0;i--)

for(j=110;j>0;j--);

}

voidfind()

{

if(G1==off&&G2==off&&G3==on&&G4==off&&G5==off){//00100

go(100,100);

}

if(G1==off&&G2==off&&G3==off&&G4==on&&G5==off){//00010

go(100,0);

}

if(G1==off&&G2==on&&G3==off&&G4==off&&G5==off){//01000

go(0,100);

}

if(G1==off&&G2==off&&G3==on&&G4==on&&G5==off){//00110

go(100,0);

}

if(G1==off&&G2==on&&G3==on&&G4==off&&G5==off){//01100

go(0,100);

}

if(G1==off&&G2==off&&G3==off&&G4==off&&G5==on){//00001

go(100,0);

}

if(G1==on&&G2==off&&G3==off&&G4==off&&G5==off){//10000

go(0,100);

}

if(G1==on&&G2==on&&G3==on&&G4==on&&G5==on){//11111

go(100,100);

delay(godelay);

go(0,0);beep=0;

delay(stopdelay);beep=1;

crossflag=1;

}

if(G1==on&&G2==on&&G4==off&&G5==off){//11*00

go(100,100);

delay(godelay);

go(0,0);beep=0;

delay(stopdelay);beep=1;

crossflag=1;

}

if(G1==off&&G2==off&&G4==on&&G5==on){//00*11

go(100,100);

delay(godelay);

go(0,0);beep=0;

delay(stopdelay);beep=1;

crossflag=1;

}

if(G1==off&&G2==off&&G3==off&&G4==off&&G5==off){//00000

go(50,50);

}

}

voidzoufangge()

{

find();

//WriteString("x=",0,0);WriteChar(x+48,2,0);

//WriteString(",y=",3,0);WriteChar(y+48,6,0);

//if(direction==dy)

//WriteString(",dir=y",7,0);

//if(direction==dfy)

//WriteString(",dir=-y",7,0);

//if(direction==dx)

//WriteString(",dir=x",7,0);

//if(direction==dfx)

//WriteString(",dir=-x",7,0);

if(down1==0||down2==0||down3==0){//正立瓶子

left_turn_90_degree();

if(direction==dx){

direction=dy;

}

elseif(direction==dy){

direction=dfx;

}

elseif(direction==dfx){

direction=dfy;

}

elseif(direction==dfy){

direction=dx;

}

}

elseif(up1==0||up2==0||up3==0){//倒立瓶子

right_turn_90_degree();

if(direction==dx){

direction=dfy;

}

elseif(direction==dy){

direction=dx;

}

elseif(direction==dfx){

direction=dy;

}

elseif(direction==dfy){

direction=dfx;

}

}

if(crossflag==1){

crossflag=0;

if(direction==dx)x++;

elseif(direction==dfx)x--;

elseif(direction==dy)y++;

elseif(direction==dfy)y--;

if(x==6&&y==3){

go(0,0);

while

(1);

}

if(x==1&&y==1){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==2&&y==1){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==3&&y==1){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==4&&y==1){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==5&&y==1){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==6&&y==1){

if(direction==dy){

//go

}

if(direction==dx){

left_turn_90_degree();

direction=dy;

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==1&&y==2){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==2&&y==2){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==3&&y==2){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==4&&y==2){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==5&&y==2){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==6&&y==2){

if(direction==dy){

//go

}

if(direction==dx){

left_turn_90_degree();

direction=dy;

}

if(direction==dfy){

//

}

if(direction==dfx){

//

}

}

if(x==1&&y==3){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dfx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==2&&y==3){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==3&&y==3){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dfx;

}

}

if(x==4&&y==3){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==5&&y==3){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==6&&y==3){

}

if(x==0&&y==1){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==0&&y==2){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==0&&y==3){

if(direction==dy){

//go

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==0&&y==4){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==1&&y==4){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dfx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==2&&y==4){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dfx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==3&&y==4){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==4&&y==4){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

left_turn_90_degree();

direction=dx;

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

}

if(x==5&&y==4){

if(direction==dy){

right_turn_90_degree();

direction=dx;

}

if(direction==dx){

//go

}

if(direction==dfy){

//go

}

if(direction==dfx){

right_turn_90_degree();

direction=dy;

}

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