3d动画制作中英文对照外文翻译文献Word格式文档下载.docx

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3d动画制作中英文对照外文翻译文献Word格式文档下载.docx

Abstract:

inthispaper,wepresentathree-dimensionaluserinterfaceforsynchronousco-operativework,Spin,whichhasbeendesignedformulti-usersynchronousreal-timeapplicationstobeusedin,forexample,meetingsandlearningsituations.Spinisbasedonanewmetaphorofvirtualworkspace.Wehavedesignedaninterface,foranofficeenvironment,whichrecreatesthethree-dimensionalelementsneededduringameetingandincreasestheuser'

sscopeofinteraction.Inordertoaccomplishtheseobjectives,animationandthree-dimensionalinteractioninrealtimeareusedtoenhancethefeelingofcollaborationwithinthethree-dimensionalworkspace.Spinisdesignedtomaintainamaximumamountofinformationvisible.Theworkspaceiscreatedusingartificialgeometry-asopposedtotruethree-dimensionalgeometry-andspatialdistortion,atechniquethatallowsalldocumentsandinformationtobedisplayedsimultaneouslywhilecenteringtheuser'

sfocusofattention.Usersinteractwitheachotherviatheirrespectiveclones,whicharethree-dimensionalrepresentationsdisplayedineachuser'

sinterface,andareanimatedwithuseractiononshareddocuments.Anappropriateobjectmanipulationsystem(directmanipulation,3Ddevicesandspecificinteractionmetaphors)isusedtopointoutandmanipulate3Ddocuments.

Keywords:

SynchronousCSCW;

CVE;

Avatar;

Clone;

Three-dimensionalinterface;

3Dinteraction

Introduction

Technologicalprogresshasgivenusaccesstofieldsthatpreviouslyonlyexistedinourimaginations.Progressmadeincomputersandincommunicationnetworkshasbenefitedcomputer-supportedcooperativework(CSCW),anareawheremanytechnicalandhumanobstaclesneedtobeovercomebeforeitcanbeconsideredasavalidtool.Weneedtobearinmindthedifficultiesinherentincooperativeworkandintheuser'

sabilitytoperceiveathirddimension.

TheShortcomingsofTwo-DimensionalInterfaces

CurrentWIMP(windowsiconmousepointer)officeinterfaceshaveconsiderableergonomiclimitations[1].

(a)Two-dimensionalspacedoesnotdisplaylargeamountsofdataadequately.Whenitcomestodisplayingmassiveamountsofdata,2Ddisplayshaveshortcomingssuchaswindowoverlapandtheneedforiconicrepresentationofinformation[2].Moreover,thesimultaneousdisplayoftoomanywindows(thekeysymptomofWindowitis)canbestressfulforusers[3].

(b)WIMPapplicationsareindistinguishablefromoneanother;

leadingtoconfusion.Windowdis-playsystems,betheyXIIorWindows,donotmakethedistinctionbetweenapplications,con-sequently,informationisdisplayedinidenticalwindowsregardlessoftheuser'

stask.

(c)2Dapplicationscannotproviderealisticrep-resentation.Untilrecently,networktechnologyonlyallowedforasynchronoussessions(electronicmailforexample);

andbecausethehardwarebeingusedwasnotpowerfulenough,interfacescouldonlyuse2Drepresentationsoftheworkspace.Metaphorsinthistypeofenvironmentdonotresembletherealspace;

consequently,itisdifficultfortheusertomovearoundwithinasimulated3Dspace.

(d)2Dapplicationsprovidepoorgraphicaluserrepresentations.Aswindowsareindistinguish-ableandthereisnographicalrelationbetweenwindows,itisdifficulttocreateavisuallinkbetweenusersorbetweenauserandanobjectwhentheuser'

sbehaviorisbeendisplayed[4].

(e)2Dapplicationsarenotsufficientlyimmersive,because2Dgraphicalinteractionisnotintuitive(proprioceptionisnotexploited)usershavedifficultiesgettingandremaininginvolvedinthetaskathand.

Interfaces:

NewScope

Spinisanewinterfaceconcept,basedonreal-timecomputeranimation.Widespreaduseof3Dgraphiccardsforpersonalcomputershasmadereal-timeanimationpossibleonlow-costcomputers.Theintroductionofanewdimension(depth)changestheuser'

srolewithintheinterface,theuseofanimationisseamlessandthereforelightenstheuser'

scognitiveload.Withappropriateinputdevices,theusernowhasnewwaysofnavigatingin,interactingwithandorganizinghisworkspace.Since1995,IBMhasbeenworkingonRealPlaces[5],a3Dinterfaceproject.Itwasdevelopedtostudytheconvergencebetweenbusinessapplicationsandvirtualreality.TheuserenvironmentinRealPlacesisdividedintotwoseparatespaces(Fig,1):

•a'

worldview'

a3Dmodelwhichstoresandorganizesdocumentsthrougheasyobjectinteraction;

workplane'

a2Dviewofobjectswithdetailedinteraction,(whatisusedinmost2Dinterfaces).

RealPlacesallowsfor3Dorganizationofalargenumberofobjects.Theusercannavigatethroughthem,andworkonadocument,whichcanbeviewedandeditedina2Dapplicationthatisdisplayedintheforegroundofthe'

world'

.Itsolvestheproblemof2Ddocumentsina3Dworld,althoughthereisstillsomeoverlappingofobjects.RealPtacesdoessolvesomeoftheproblemscommonto2Dinterfacesbutitisnotseamless.Whileitintroducestwodifferentdimensionstoshowdocuments,theuserstillhasdifficultyestablishinglinksbetweenthesetwodimensionsincaseswheremulti-useractivityisbeingdisplayed.Inourinterface,wetrytocorrecttheshortcomingsof2DinterfacesasIBMdidinRealPlaces,andwegoastepfurther,weputforwardasolutionforproblemsraisedinmulti-usercooperation,Spinintegratesusersintoavirtualworkingplaceinamannerthatimitatesrealitymakingcooperationthroughtheuseof3Danimationpossible.Complextasksandrelateddatacanberepresentedseamlessly,allowingforamoreimmersiveexperience.Inthispaperwediscuss,inthefirstpart,thevariousconceptsinherentinsimultaneousdistantcooperativework(synchronousCSCW),representationandinteractionwithina3Dinterface.Inthesecondpart,wedescribeourowninterfacemodelandhowtheconceptsbehinditweredeveloped.Weconcludewithadescriptionofthevariouscurrentandimpendingdevelopmentsdirectlyrelatedtotheprototypeandtoitsassessment.

Concepts

Whendesigninga3Dinterface,severalfieldsneedtobetakenintoconsideration.Wehavealreadymentionedreal-timecomputeranimationandcomputer-supportedcooperativework,whicharethebackboneofourproject.TherearealsocertainfieldsofthehumansciencesthathavedirecttycontributedtothedevelopmentofSpin.Ergon-omics[6],psychology[7]andsociology[8]havebroadenedourknowIedgeofthewayinwhichtheuserbehaveswithintheinterface,bothasanindividualandasamemberofagroup.

SynchronousCooperativeWork

Theinterfacemustsupportsynchronouscooper-ativework.Bythiswemeanthatitmustsupportapplicationswheretheusershavetocommunicateinordertomakedecisions,exchangeviewsorfindsolutions,aswouldbethecasewithtele-conferencingorlearningsituations.Thesenseofco-presenceiscrucial,theuserneedstohaveanimmediatefeelingthatheiswithotherpeople;

experimentssuchasHydraUnits[9]andMAJIC[10]haveallowedustoisolatesomeoftheaspectsthatareessentialtomultimediainteractivemeetings.

•Eyecontact."

aparticipantshouldbeabletoseethatheisbeinglookedat,andshouldbeabletolookatsomeoneelse.•Gazeawareness:

theusermustbeabletoestab-fishaparticipant'

svisualfocusofattention.•Facialexpressions:

theseprovideinformationconcerningtheparticipants'

reactions,theiracquiescence,theirannoyanceandsoon.•GesCures.ptayanimportantroleinpointingandin3Dinterfaceswhichuseadeterminedsetofgesturesascommands,andarealsousedasameansofexpressingemotion.

GroupActivity

Speechisfarfrombeingthesolemeansofexpressionduringverbalinteraction[11].Gestures(voluntaryorinvoluntary)andfacialexpressionscontributeasmuchinformationasspeech.More-over,collaborativeworkentailstheneedtoidentifyotherpeople'

spointsofviewaswellastheiractions[12,13].Thisrequiresdefiningthemetaphorswhichwitlenableusersinvolvedincollaborativeworktounderstandwhatotherusersaredoingandtointeractwiththem.ResearchersI14]havedefinedvariouscommunicationcriteriaforrepresentingauserinavirtualenvironment.InDIVE(DistributedInteractiveVirtualEnvironment,seeFig.2),BenfordandFahl6nlaydownrulesforeachcharacteristicandapplythemtotheirownsystem[15].lheypointouttheadvantagesofusingaclone(arealisticsynthetic3Drepresentationofahuman)torepresenttheuser.Withaclone,eyecontact(itispossibletoguidetheeyemovementsofaclone)aswellasgesturesandfacialexpressionscanbecontrolled;

thisismoredifficulttoaccomplishwithvideoimages.tnadditiontohavingaclone,everyusermusthaveatelepointer,whichisusedtodesignateobiectsthatcanbeseenonotherusers'

displays.

Task-OrientedInteraction

Usersattendingameetingmustbeabtetoworkononeorseveralshareddocuments,itisthereforepreferabletoplacetheminacentralpositionintheuser'

sfieldofvision,thisincreasesherfeelingofparticipationinacollaborativetask.Thisconcept,whichconsistsofpositioningthedocumentssoastofocususerattention,wasdevelopedintheXeroxRoomsproject[16];

theunderlyingprincipleistopreventwindowsfromoverlappingorbecomingtoonumerous.ThisisdonebyclassifyingthemaccordingtospecifictasksandplacingtheminvirtualofficessothatasingIewindowisdisplayedatanyone(given)time.Theuserneedstohaveaninstanceoftheinterfacewhichisadaptedtohisroleandthewayheapprehendsthings,tnacooperativeworkcontext,theuserisphysicallyrepresentedintheinterfaceandhasapositionrelativeto

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