fluent 7文档格式.docx

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fluent 7文档格式.docx

SolvethisproblemusingFLUENT.Plotthecenterlinevelocity,wallskin-frictioncoefficient,andvelocityprofileattheoutlet.Validateyourresults.

Note:

Thevaluesusedfortheinletvelocityandflowpropertiesarechosenforconvenienceratherthantoreflectreality.ThekeyparametervaluetofocusonistheReynoldsno.

PreliminaryAnalysis

Weexpecttheviscousboundarylayertogrowalongthepipestartingattheinlet.Itwilleventuallygrowtofillthepipecompletely(providedthatthepipeislongenough).Whenthishappens,theflowbecomesfully-developedandthereisnovariationofthevelocityprofileintheaxialdirection,x(seefigurebelow).Onecanobtainaclosed-formsolutiontothegoverningequationsinthefully-developedregion.YoushouldhaveseenthisintheIntroductiontoFluidMechanicscourse.Wewillcomparethenumericalresultsinthefully-developedregionwiththecorrespondinganalyticalresults.Soit'

sagoodideaforyoutogobacktoyourtextbookintheIntrocourseandreviewthefully-developedflowanalysis.Whatarethevaluesofcenterlinevelocityandfrictionfactoryouexpectinthefully-developedregionbasedontheanalyticalsolution?

Whatisthesolutionforthevelocityprofile?

We'

llcreatethegeometryandmeshinGAMBITwhichisthepreprocessorforFLUENT,andthenreadthemeshintoFLUENTandsolvefortheflowsolution.

GotoStep1:

CreateGeometryinGAMBIT

Step1:

Ifyouwouldprefertoskipthemeshgenerationsteps,youcancreateaworkingdirectory(seebelow),downloadthemeshfromhere(rightclickandsaveaspipe.msh)intotheworkingdirectoryandgostraighttostep4.

StrategyforCreatingGeometry

Inordertocreatetherectangle,wewillfirstcreatetheverticesatthefourcorners.We'

llthenjoinadjacentverticesbystraightlinestoformthe"

edges"

oftherectangle.Lastly,we'

llcreatea"

face"

correspondingtotheareaenclosedbytheedges.InStep2,we'

llmeshthefacei.e.therectangle.Notethatin3Dproblems,you'

llhavetoforma"

volume"

fromfaces.SothehierarchyofgeometricobjectsinGAMBITisvertices->

edges->

faces->

volumes.

CreateaWorkingDirectory

Createafoldercalledpipeinaconvenientlocation.We'

llusethisastheworkingfolderinwhichfilescreatedduringthesessionwillbestored.

NoteforACCELcomputerlabusers:

Eachusergetshis/herown100MBofdiskspaceunderS:

atACCEL.YoucanputyourfilesinS:

andit'

llbeaccessiblefromanycomputer.Thisiswhereyoushouldputfilesthatyouwanttokeepandaccesslateron.

StartGAMBIT

Startyourcommandprompt.

Start>

Run

InWindowsNT/2000/XP:

Typecmdandpressenter.

InWindows95/98/ME:

Typecommandandpressenter.

Navigateyourwaytoyourworkingfolder.Forexample,ifyoucreatedafoldernamedfluentondriveS:

inWindows,typecdS:

\fluentatthecommandpromptandpressEnter.

StartGAMBITbytypinggambit-idpipeatthecommandpromptandpressingEnter.

Ifthisdoesn'

twork,trytypingthefullpathnametotheGAMBITexecutable:

c:

\fluent.inc\ntbin\ntx86\gambit-idpipe

ThisbringsuptheGAMBITinterfaceandtellsGAMBITtousepipeasthedefaultprefixforallfilescreatedduringthesession.InWindows,theExceedX-serverstartsupbeforetheGAMBITinterfacecomesup.Exceedisathird-partyapplicationneededtorendertheinterfaceinWindows(GAMBITwasoriginallydevelopedunderUnix).Tomakebestuseofscreenrealestate,movethewindowsandresizethemsothatyouapproximatethisscreenarrangement.ThiswayyoucanreadinstructionsinthebrowserwindowandimplementtheminGAMBIT.

Youcanresizethetextinthebrowserwindowtoyourtasteandcomfort:

InInternetExplorer:

Menubar>

View>

TextSize,thenchoosetheappropriatefontsize.

InNetscape:

IncreaseFontorMenubar>

DecreaseFont.

TheGAMBITInterfaceconsistsofthefollowing:

∙MainMenuBar:

NotethatthejobnamepipeappearsafterID:

inthetitlebaroftheUtilityMenu.

∙OperationToolpad:

llmoreorlessworkourwayacrosstheOperationToolpadaswegothroughthesolutionsteps.Noticethataseachofthetopbuttonsisselected,adifferent"

sub-pad"

appears.TheGeometrysub-padisshownintheabovesnaphot.

∙GlobalControlToolpad:

TheGlobalControlToolpadhasoptionssuchasFittoScreen

andUndo

thatareveryhandyduringthecourseofgeometryandmeshcreation.

∙GAMBITGraphics:

Thisisthewindowwherethegraphicalresultsofoperationsaredisplayed.

∙GAMBITDescriptionPanel:

TheDescriptionPanelcontainsdescriptionsofbuttonsorobjectsthatthemouseispointingto.MoveyourmouseoversomebuttonsandnoticethecorrespondingtextintheDescriptionPanel.

∙GAMBITTranscriptWindow:

ThisisthewindowtowhichoutputfromGAMBITcommandsiswrittenandwhichprovidesfeedbackontheactionstakenbyGAMBITasyouperformoperations.If,atsomepoint,youarenotsureyouclickedtherightbuttonorenteredavaluecorrectly,thisiswheretolooktofigureoutwhatyoujustdid.YoucanclickonthearrowbuttonintheupperrighthandcornertomaketheTranscriptwindowfull-sized.Youcanclickonthearrowagaintoreturnthewindowtoitsoriginalsize.Goahead,givethisatry.

SelectSolver

SpecifythatthemeshtobecreatedisforusewithFLUENT6.0:

MainMenu>

Solver>

FLUENT5/6

VerifythishasbeendonebylookingintheTranscriptWindowwhereyoushouldsee:

Theboundarytypesthatyou'

llbeabletoselectinthethirdstepdependsonthesolverselected.

Wecanassumethattheflowisaxisymmetric.Theproblemdomainis:

whererandxaretheradialandaxialcoordinates,respectively.

Strategyforcreatinggeometry

Wewillputtheoriginofthecoordinatesystematthelowerleftcorneroftherectangle.Thecoordinatesofthecornersareshowninthefigurebelow:

Wewillfirstcreatefourverticesatthefourcornersandjoinadjacentverticestogettheedgesoftherectangle.Wewillthenformafacethatcoverstheareaoftherectangle.

CreateVertices

FindthebuttonsdescribedbelowbypointingthemouseateachofthebuttonsandreadingtheDescriptionWindow.

OperationToolpad>

GeometryCommandButton

>

VertexCommandButton

CreateVertex

NoticethattheCreateVertexbuttonhasalreadybeenselectedbydefault.Afteryouselectabuttonunderasub-pad,itbecomesthedefaultwhenyougotoadifferentsub-padandthencomebacktothesub-pad.

Createthevertexatthelower-leftcorneroftherectangle:

Nexttox:

entervalue0.Nexttoy:

entervalue0.Nexttoz:

entervalue0(thesevaluesshouldbedefaults).ClickApply.Thiscreatesthevertex(0,0,0)whichisdisplayedinthegraphicswindow.

IntheTranscriptwindow,GAMBITreportsthatit"

Createdvertex:

vertex.1"

.Theverticesarenumberedvertex.1,vertex.2etc.intheorderinwhichtheyarecreated.

Repeatthisprocesstocreatethreemorevertices:

Vertex2:

(0,0.1,0)

Vertex3:

(8,0.1,0)

Vertex4:

(8,0,0)

Notethatfora2Dproblem,thez-coordinatecanalwaysbelefttothedefaultvalueof0.

GlobalControl>

FittoWindowButton

ThisfitsthefourverticesoftherectanglewehavecreatedtothesizeoftheGraphicsWindow.

(Clickpictureforlargerimage)

CreateEdges

llnowconnectappropriatepairsofverticestoformedges.ToselectanyentityinGAMBIT,holddowntheShiftkeyandclickontheentity.

EdgeCommandButton

CreateEdge

SelecttwoverticesthatmakeupanedgeofthisrectanglebyholdingdowntheShiftbuttonandclickingonthecorrespondingvertices.Aseachvertexispicked,itwillappearredintheGraphicsWindow.ThenletgooftheShiftbutton.Wecanchecktheselectedverticesbyclickingontheup-arrownexttoVertices:

.

Thiswillbringupawindowcontainingtheverticesthathavebeenselected.VerticescanbemovedfromtheAvailableandPickedlistsbyselectingthemandthenpressingtheleftorrightarrowbuttons.

Afterthecorrectverticeshavebeenselected,clickClose,thenclickApplyintheCreateStraightEdgewindow.

Repeatthisprocesstocreatearectangle.

(Clickpictureforlargerimage)

CreateFace

FaceCommandButton

FormFace

Toformafaceoutoftheareaenclosedbythefourlines,weneedtoselectthefourledgesthatenclosethisarea.ThiscanbedonebyholdingdowntheShiftkey,clickingoneachline(noticethatthecurrentlyselectedlineappearsred),andthenreleasingtheShiftkeyafterallfourlineshavebeenselected.

Alternatively,aneasierwaytodothiswouldbetoclickontheuparrownexttoedges:

ThiswillbringuptheEdgeListwindow.ClickonAll->

toselectalloftheedgesatonce.ClickClose.

ClickApplytocreatetheface.

GotoStep2:

MeshGeometryinGAMBIT

Step2:

MeshGeometryinGAMBIT

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