enbseries中文翻译(国外英文资料)Word文件下载.docx

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enbseries中文翻译(国外英文资料)Word文件下载.docx

forcenvidiacard=true应该是nvidia显卡的加速选项

forcenvidiacaps=false[engine]引擎

forcedisplaysize=false强制分辨率大小

forceantialiasing=true所为的开启抗锯齿效果需要和

displaywidth(分辨率宽)displayheight(分辨率高)结合使用

forcedisplayrefreshrate=false强制画面刷新率forceanisotropicfiltering=true强制各相异性过滤maxanisotropy=4过滤倍数分别为24816(好像是这样)

antialiasingquality=20分辨率3x3,相当于9aa;

1-分辨率2x2相当于4aa;

2-分辨率2x2,效果较1差些注:

显卡不好的最好不要设置成0或者是1

displayrefreshratehz=60自定义画面刷新率displaywidth=1440自定义分辨率宽displayheight=900自定义分辨率高

reflectionsforcehighprecision=true反射高精确度reflectionsextremeprecision=false反射极高精确度[effect]特效

enablebloom=true开启bloon特效enableambientocclusion=true开启ao(环境光遮蔽)特效enableskylighting=true开启天空相关特效useoriginalpostprocessing=false开启原版画面处理

[input]输入

keyuseeffect=123开启特效的按键设定keycombination=16组合的按键设定?

keyscreenshot=44屏幕截图的按键设定

keyambientocclusion=121开启环境光遮蔽效果的按键设定

[blood]血

reflectionamount=0.8反射量

specularpower=0.8[tree]树

leavesreflectionamount=0.15树叶光影反射量leavesspecularpower=0.2leavesambientamount=0.3树叶光影遮蔽量leavescolormultiplier=1.2树叶色彩强度leavescolorpow=1.5//树叶色彩对比[building]建筑物

windowlightintensity=1.5//建筑玻璃的光影强度

[light1]sirenandsomeinternal警铃相关lightintensity=2.0警灯光照处强度lightaoamount=1.4警灯光照处物体阴影范围lightilamount=0.0警灯光照处物体反光范围edgelighteningamount=0.0边缘亮度

ThebrightnesscontrastofColorPow=1.5illuminationrangeishigher,thehigherthedark

LightCurve=1.0lightcurve

[LIGHT2],street,light,roadrelated(nightevident)LightIntensity=2.0enhancesbrightnessatilluminationLightAOAmount=0.0shadowareaatlightLightILAmount=1.5rangeofilluminationEdgeLighteningAmount=0.3edgeglowingobjectreflection

LightCurve=0.7lightcurve

[LIGHT3],car,front,lightheadlightsLightIntensity=1.7headlampexposureintensity

LightAOAmount=0.0headlightsilluminatetheobject'

sshadowrange

LightILAmount=6.0headlightsilluminatethebrightrangeoftheobject

EdgeLighteningAmount=0.4edgeglowingobjectreflection

LightCurve=1.0lightcurve[LIGHT4]secondarytaillight

LightIntensity=2.0taillightilluminationintensity

TheshadowrangeoftheobjectoftheLightAOAmount=0.0taillight

ThebrightnessrangeoftheobjectthatisilluminatedbythetaillampoftheLightILAmount=4.0

EdgeLighteningAmount=1.0edgeglowingobjectreflection

LightCurve=1.0lightcurve[LIGHT5]ambientspheresinterior

LightIntensity=1.5indoorlightintensityLightAOAmount=1.0shadowrangeforindoorobjectsLightILAmount=0.0brightrangeofindoorobjectsEdgeLighteningAmount=0.0edgeglowingobjectreflection

ThebrightnesscontrastofColorPow=1.0illuminationrangeishigher,thehigherthedark

[LIGHT6],ambient,spheres,for,Omni,lightindoorfloodlight

LightIntensity=1.5floodlightintensity

LightAOAmount=1.0floodlightsilluminatetheshadowrangeofobjects

LightILAmount=0.0floodlightilluminatesthebrightrangeoftheobject

EdgeLighteningAmount=0.0edgeglowingobjectreflection

LightCurve=0.7lightcurve[CARHEADLIGHT]headlightEmissiveMuliplier=1.5shineparametersLightIntensity=4.0rayintensity[LIGHTSPRITE]lightning

UseExternalTexture=trueusesextramaterial

Intensity=1.0intensityofeachlightsource,includinglights,etc.

IntensityInReflection=0.6reflectionintensityUseRays=trueopensflash

RaysNumber=3flashnumber-theamountofbluehalovisiblebeforelightningstrikes

RaysIntensity=0.2flashintensity-valuesarehigh,andthelightsourceismoreradioactive

RaysRateOfChange=10.0flashchangerate?

RaysLength=2.0flashlength?

[CARWINDOWGLASS]windowglassReflectionAmount=0.6reflexSpecularPower=100.0

SpecularAmount=1.0specularreflection[CHROME]chromaticityReflectionFront=0.8beforereflectionReflectionSide=1.0reflectiondirectionSpecularPower=10.

7

sidefade=1.0

metallicamount=0.05金属反射

[?

]车轮

reflectionfront=3.0反射前reflectionside=0.2反射方向specularpower=0.02

metallicamount=0.1金属反射[reflection1]反射1,车体reflectionfront=0.4反射前reflectionside=0.8反射方向specularpower=100.0

sidefade=0.6

metallicamount=0.05金属反射[reflection2]反射

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