1、网球ITF一级规则网球ITF一级规则LTthe ball land immediately give an unsighted signal.4Correct a wrong call immediately.Even the very best Line Umpires make mistakes.If you realise you have made a mistake and called “out”or “fault” call “correction” immediately.5Remain silent if the Chair Umpire overrules your cal
2、l.If the player asks you about your call or the overrule,refer the question to the Chair Umpire.6Call foot faults when you are assigned to a baseline,sideline,or centre service line.7Call nets when assigned as Net Umpire.8Report immediately to the Chair Umpire any Code Violations that are not seen o
3、r heard by the Chair Umpire.9Do not catch balls or hold towels for players.10Do not talk to the spectators.11Never applaud the players.12Do not leave the court without the permission of the Chair UmpireDBASIC TECHNIQUES OF LINE-CALLING1Posture Always look alert and be physically comfortable.On the l
4、ong lines you should stand.On the cross lines(base and service)you should sit.2Voice Calls The call always comes before the hand signal.There are five main calls:a“Out”b“Fault”e“Foot Fault”d“Let”e“Correction”。Your calls must be prompt(as soon as the ball lands)and loud(loud enough to stop play and b
5、e heard by the players and spectators).Make a call on every ball that lands out.3Hand SignalsThere are four different hand signalsA“Out”or “Fault” Arm fully extended sideways pointing in the direction in which the ball was “Out”or “Fault”. The hand signal should be made after the voice call.Hold the
6、 signal long enough for the Chair Umpire to see it.B“Foot Fault” “Correction”and “Net” Arm fully extended upwards at the same time the verbal call “Foot Fault”,”Correction”or”Net”is made.C“Safe Signal” Backs of hands together and visible to the Chair Umpire.You should give a safe signal every time t
7、he ball is good(approximately 3 feet/l metre inside the line).D“Unsighted” Hands together in front of your face below your eyes.Keep watching the ball since play continues.4Correct TechniqueHow you look is critical for accuracyaServes and Smashes When a player is about to hit a serve,or smash,get yo
8、ur eyes to the line.Dont wait for the serve/smash to be hit,as you may miss the ball.bExcept for serves and smashes,track the ball during play.When you realise that the ball is coming towards your line,get your eyes to the area that the ball will land.Never track the ball all the way to the line.CNe
9、ver stare at the line for the whole point.5At the end of the pointOn hard courts,look at the Chair Umpire on a point-ending call/signal.bOn clay courts,keep your eye on the mark,but be aware of the Chair Umpire(in case he/she says”show me the mark”).CDo not look at the player after making a close ca
10、ll SECTION III:CHAIR UMPIREThe following is a summary of the main points covered in the Chair Umpiring Section of the ITF Level 1 Officiating School.ABEFORE THE MATCHA Chair Umpire should1Have the following basic equipmentaScorecardbPencils with eraserscHand held stopwatchdCoin for the tosseTape-mea
11、sure2Arrive at the court before the players and check the followingaSingles sticks The centre of the stick should be positioned 3 feet/9 1.4cm from outside the singles sideline on opposite sides of the net.If you are umpiring a doubles match make sure the singles sticks are removed.bHeight of the ne
12、t It should be 3 feet,91.4 cm at the centre cPosition of the Chair Umpires ChairIt should be approximately 3 feet/1 metre from the net post giving you a good view of the count.dPosition of the Line Umpires ChairsThe first priority should be that the Line Umpires are not looking into the sun.If possi
13、ble they should be sitting opposite you.eBalls You should have enough new balls to complete the match.You should have some spare new and used balls with different amounts of wear to replace lost balls.3When the players arrive at court conduct a pre-match meeting.This should be brief but informative:
14、aWait for the players at the net.Let them come to the meeting when they are ready.bInform them of the number of sets,tie breaks,and ball change (if any).cAsk the players if they have any questionsdToss a coin to decide choice of serve and ends.Remember,the winner may choose to serve or receive,choos
15、e ends,or require their opponent to choose.eCheck that the players are dressed in accordance with the Code of Conduct where applicable.fMark your scorecard as to who won the toss and the players choices.BDURING THE WARM-UP1Having completed the pre-match meeting,you should start your stopwatch as the
16、 first ball of the warm-up is struck and get up into the chair.2Finish preparing your scorecard3When two minutes of the warm-up remain you should announce “two minutes”.4When one minute remains you should announce “one minute”and then introduce the match as follows:“This is a round match between to
17、the left of the chair and to the right of the chair .The best of three/five tie-break sets. Won the toss and chose to .”5When the five minutes is up,announce:“Time,prepare to play” and direct the balls to the servers end of the court.6When you see that the players are ready,announce: “ to serve,play
18、”.and note the start time on your scorecard.CDURING THE MATCHYou are in charge of the match and must be aware of everything that takes place on and around the court.1Look at the server as he gets ready to serve.Just before the serve is struck(first and second serves),check that the receiver is ready
19、,then return to the server and follow the ball.2Always look at the loser of the point-if there is going to be a problem or question,it will come from the point loser.Do not look down at your scorecard .3AnnouncingFollowing are the correct procedures for announcing the score:aThe servers score is alw
20、ays called first,except in the tie-breakbThe score is announced:FifteenLove,LoveFifteen,ThirtyLove,LoveThirty,FortyLove,LoveForty, FifteenAll, FifteenThirty,ThirtyFifteen,FifteenForty,FortyFifteen,ThirtyAll,FortyThirty,ThirtyForty,Deuce(never FortyA11),Advantage ,Game .cThe score should be announced
21、 loudly and clearly when a point is finished.The announcement should be made before writing the score on the scorecard.dAt the end of a game or set,in addition to “Game “,the Chair Umpire should announce the score in games in conformity with the following examples:“Game Smith.he or Jones leads 42.fi
22、rst set”or“Game Smith,3 games all,first set”or“Game and second set,Smith,7 games to 5.One set all”If there is a scoreboard visible to the spectators,then the set score need not be mentioned.eWhen a set reaches the tie-break,announce:“Game Smith.6 games a11.Tie-break, to serve.”fDuring the tie-break,
23、the score is announced by first giving the score and then the name of the player who is leading:“10.Jones”or “10 Jones/Smith”“1一all”“21.Smith”Use”zero”rather than”love”in the tie-break.At the conclusion of the tie-break,announce:“Game and set ,76.”gAt the conclusion of the match,announce the winner:
24、“Game,set and match Smith,(2 sets to 1),6-4,1-6,7-6.”In each set,call first the number of games won by the winner of the match.4Scorecard Mark your scorecard in accordance with the approved procedures as follows:aPre-Match Before the pre-match meeting with the players,complete the information reques
25、ted on the scorecard such as name of tournament,round,ball change,playersnames,etc.bTossAfter the toss,note who won it and the playerschoices.cTime/InterruptionsNote the time play begins and finishes in each set.Note the time and reason for any interruptions during the match.dSides for ServeNote the
26、 initials of each player in the order of serving in the set in the “Server Side”column corresponding to their proper sides on the conrt.eBall Change(if applicable)Mark in advance the game at which a ball change will be made on the right hand side of the Scorecard.fPointsPoints should be recorded by
27、slanted marks in the boxes on the Scorecard or by the following:“A”一Ace“D”一Double Fault“C”一Code violation“T”一Time violation“X”一To indicate a Point/Game Penalty has been issued.In addition a dot “.”should be made in the middle of the bottom line of the servers box to indicate a first service fault.gG
28、amesThe running total of games won by the winner of the last game only should be marked in the “Games”column at the end of each game.hViolations Code and/or Time Violations should be marked in their respective sections.iStatement A statement should be made of all the facts of the violation.quoting e
29、xactly any statements made that are considered to be obscene or abusive.5You are the final authority on questions of fact;was the ball in or was the ball out?If there are no Line Umpires,younot the players must call all the lines.6If you are assisted by Line Umpires.you can overrule their decisions
30、when you see a clear mistake.If you do overrule you should do so promptly.You should never overrule in response to a player appeal or protest.7If you are umpiring on a clay court,you are responsible for ball mark inspections.These should be carried out in accordance with the correct procedures.(See
31、Appendix A).8You must know the Rules of Tennis and the appropriate Rules and Regulations and Code of Conduct.9As Chair Umpire you make the first determination on a11 points of Tennis Law(i.e.the Rules).Remember,the players can appeal your ruling on a Question of Tennis Law to the Referee/Supervisor (unlike a Question of Fact).10Ensure that play is “continuous”.Remember,the players have 20 seconds between points,90 seconds for a change-over and 120 seconds for a set break.11if a player is injured during the match.he/she is generally allowed a 3 minute medical time-out to receive treat
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