1、帝国时代3亚洲王朝的文件修改代码你可以手动修改protoy.xml(data目录下)来改变兵种的战斗力,具体如下:=兵种代码=ypChukonu中国连弩兵yoQiangpikeman中国长枪兵ypArquebuiser火绳枪手ypChangdao长刀手ypkeshik怯薛ypStepperider草原骑兵ypIronflail连枷骑兵ypmeteorhammer流星锤骑兵ypmonkchinese中国和尚ypFlameThrower火焰喷射器ypHandMortar虎蹲炮ypFlyingCrow神火飞鸦(PS:这个好像改了也造不出来,你还需要修改techtreey.xml)ypSettlera
2、sian中国农民ypCastle城堡-MOD最简易的教程-右键单击protoy.xml,选择“编辑”进入“编辑”查找“,查找”ypChangdao这个就是我们这一次的试验兵种:长刀手。长刀手的资料如下13366016460165以上不要改1占用人口数0.49000.4900Body身体类型5.0000最低移动速度7.0000最高移动速度,通常掉队时才有land目标类型,要是改成AIR就成飞的了,不要改18.0000转身速度unitsasianschinesechangdaochangdao.xml动画档案1,所有的动画档案一起改Fleshdudeunitsasianschinesechangd
3、aochangdao_icon_64动画档案2(图标),所有的动画档案一起改unitsasianschinesechangdaochangdao_icon_portrait动画档案3,所有的动画档案一起改6016360162说明文编号,以上这两个暂时不要改,因为我还没弄太明白120.0000可以提高的最大血量(比如后帝王时代科技全升级就是120+120=240)120.0000原始血量12.0000HandCombative战斗类型(HandCombative是肉搏战)27.0000训练时间10.000010.000095.0000价格(可以在下面加上Food=食物,Gold=黄金,Wood=
4、木材)2可以建造的时代(1是时代2,2是时代3,3是时代4,4是时代5)装甲类型(其中Hand是近战防御,Ranged是远防)LogicalTypeHealedLogicalTypeValidSharpshootLogicalTypeNeededForVictoryLogicalTypeHandUnitsAutoAttackLogicalTypeLandMilitaryLogicalTypeScoutLogicalTypeValidSPCUnitsDeadConditionLogicalTypeGarrisonInShipsLogicalTypeRangedUnitsAutoAttackLog
5、icalTypeVillagersAttackLogicalTypeHandUnitsAttackLogicalTypeRangedUnitsAttackLogicalTypeMinimapFilterMilitaryAbstractHeavyInfantryAbstractInfantryUnitMilitaryUnitClassCountsTowardMilitaryScoreAbstractCavalryInfantryHasBountyValueAbstractHandInfantryConvertsHerdsCollidesWithProjectilesApplyHandicapTr
6、ainingCorpseDecaysShowGarrisonButtonDontRotateObstructionObscuredByUnitsTrackedStop可控制按扭,不要更改GarrisonDeletehandInfantrySplash.tactics兵种一般逻辑。记住,你把兵种的动画档案改成什么,兵种一般逻辑就改成什么,连攻击方式也要对应改成什么。比如我把长刀手的外观(三项动画档案)改为ypArquebuiser(火绳枪手),就必须同时修改和下面的攻击方式,否则会造成不能攻击的局面。BuildingAttack建筑物攻击21.000000伤害Siege伤害类型3.000000攻
7、击间隔,越快攻击越迅速,伤害越高,改成0.100000那就是超人CoverBuildingAttack守护建筑物攻击11.000000伤害Siege3.000000CoverHandAttack守护攻击7.000000Hand伤害类型1.5000002.000000攻击奖励,AbstractCavalry是反骑兵,后面是加成数值,当然也能改成减成。1.500000攻击奖励AbstractLightInfantry是反轻装步兵DefendHandAttack13.000000Hand1.5000002.0000001.500000GuardianAttack13.000000Hand1.5000
8、00MeleeHandAttack13.000000Hand1.5000002.0000001.500000中国探险家请查找Monkchinese找到下面是中国和尚的资料134560200602010.49000.4900Mobile4.50006.5000land18.0000unitsasianschinesemonkmonk.xmlFleshunitsasianschineseshaolin_discipleshaolin_master_icon_64uiminimapherounitsasianschineseshaolin_discipleshaolin_master_icon_po
9、rtrait56019969907450.0000450.000018.0000ypShuriken16.0000RangedCombative30.00001建造限制90.0000300.0000造价0护甲LogicalTypeHealedLogicalTypeNeededForVictoryLogicalTypeHandUnitsAutoAttackLogicalTypeLandMilitaryLogicalTypeScoutLogicalTypeValidSPCUnitsDeadConditionLogicalTypeGarrisonInShipsLogicalTypeRangedUni
10、tsAutoAttackLogicalTypeVillagersAttackLogicalTypeHandUnitsAttackLogicalTypeRangedUnitsAttackLogicalTypeMinimapFilterMilitaryAbstractInfantryHeroUnitMilitaryUnitClassAbstractCavalryInfantryHasBountyValueConvertsHerdsAbstractCanSeeStealthAbstractHandInfantryAbstractChineseMonkAbstractMonk这里以下是修改重点!Tra
11、dingPost建造贸易站TownCenter城镇中心NatBlowgunAmbusherWarDogNatClubmanLoyalPetJaguarYPPetPanda以上没用,因为是外国探险家的科技ypMonkDisciple建造弟子注意!我们在这里修改一下加入一行“Factory”好了,您的探险家可以制造工厂了加入“ypArquebuiser”您的探险家可以建造火绳枪手了加入“ypConsulateZweihander”您的探险家可以建造领事馆近卫德国双手剑士了ypMonkMakeDisciple教化弟子CollidesWithProjectilesApplyHandicapTraini
12、ngCorpseDecaysShowGarrisonButtonDontRotateObstructionObscuredByUnitsHeroName2RotateInPlaceForceBuildingDataKnockoutDeathNotDeleteableCanAutoHealTrackedGarrisonStopAbilitiesypchinesemonk.tacticsBuild3.0000001.000000BuildingAttack15.000000Siege3.0000001.000000CoverBuildingAttack8.000000Siege3.0000001.000000CoverHandAttack4.000000Hand1.5000003.000000反怪攻击,3倍加成DamageBonus type =Abstrac
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