ESLGAMES英语游戏.docx
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ESLGAMES英语游戏
200ESLGAMES
GamesandActivitiesforESLClasses.
1.‘A’and‘AN’
Drawalarge‘a’andalarge‘an’onseparatepiecesofpaper.Itisbestifthesewordsarewritteninsideamusinganimalshapes.Dividetheclassintotwoteams.Thefirstchildfromeachteamputstheirhandsontheirheads.Showthechildrenavocabularyflashcard.Theybothtouch(orslam)the‘a’or‘an’.Theonetotouchthecorrectpaperfirstgetsapointforherteam,providedthatshesays,“It’sa…”or“It’san…”correctly.Ifshemakesamistake,theotherchildisofferedachancetomakethecorrectsentence.Aftertheclassgetstheidea,oneofthechildrencanholdupthecardsinsteadoftheteacher.
2.A-BPAIRWORK
StudentAisgivenhalfoftheinformationandStudentBisgiventheotherhalf.Studentshavetoworktogetherandaskeachotherquestionstofillinthemissinginformationoneachoftheirsheets.
3.ADJECTIVES1
Writedownthreeadjectivesandaskpairsofstudentstowritedownasmanythingstheycanthinkofthatallthreeadjectivesapplyto.Forexample,“big,cold,beautiful”mightapplytosnowman,mountain,Alaska…Getstudentstocomeupwiththeirownadjectives.Seewhocangetthemostnumberofwords.
4.ADJECTIVES2
Choosesomeadvertisementswithbigprintandnottoomuchwritingonthem.Numberthemclearly.Blackouttwoadjectivesfromeachandmakealistofthemissingwords.Beforethelesson,posttheadsonthewallsoftheclassroomsomewhere.Dictatethelistofadjectivesandtellthestudentsthatthesearethewordsthathavebeenblackedoutonthewalls.Theobjectistomatchtheadjectiveswiththeirads.Studentswritethenumberoftheadthattheythinkthatadjectiveappearedin.
5.ALPHABET1
Usebigcards.Gothroughthealphabetonceinorderthenmixthemup.IntroducethepronunciationofBandV,MandN,andLandRcarefully.
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6.ALPHABET2
Usechalkasabaton.Arrangeteamsbehindalinebeforetheblackboard.ThefirststudentwritesAinher/herteam’sdesignatedspace,thenpassesthechalktothenextstudent.Thefastestteamwins.TheJapaneseteachermonitorsthekidstokeepthembehindtheline.Friendscancalloutfrombehindthelinetohelp.Givepointsforspeedandneatness.WhenthestudentsareconfidentwithAtoZ,getthemtotryZtoA.Ifsomestudentscanwritethewholealphabet,pitthemagainsteachother.Insteadofrunningtotheboard,youcantryhavingwheelbarrowracesorhoppingraces.Themovementandthecompetitionareimportantinanelementaryschool.
7.ALPHABET3
Usesetsofalphabetcards.Makegroupsof5students.Intheclassroom,clearthedeskstotheside.Thestudentsmustmakeanalphabetline,cardtocard,fromAtoZ.Canusetocheckrecognitionofcapitalsandsmallletters.
8.ALPHABET4
Maketwosetsofalphabetcards,eachletterabouthalfthesizeofB4.Dividetheclassintotwo.Distributethetwosetsofcardsamongstthestudents.Someofthestudentsmaygettwocards.Theteacherselectsawordforspelling.Eachteamhastospellthewordbyitsmembersrushingtothefrontandholdinguptheircardsincorrectsequence.Thefastestteamwins.
9.ALT’SAPARTMENT
Drawanemptyapartmentontheboard.Havestudentstrytoguessthecontents.Drawtheminastheynamethem.Forexample,thestudentscouldask,“Isthereachair?
”.
10.ANAGRAMS(WORDSCRAMBLES)1
Mixupvocabularywordsandgetthestudentstounscramblethem.Canbeplayedinteams,inpairs,orwiththewholeclass.Theteamwhocanunscrambletheword(i.e.sayitinEnglish)andgiveitsmeaninginJapanesegetsapoint.Theteamwiththemostpointswins.Youcanalsogetthestudentstospellthewordscorrectlyforpoints.
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11.ANIMALGAME
Giveeachstudentthenameofananimal.Afterpractisingthedifferentanimalsounds,thestudentsmakethesoundinordertofindtheotherstudentswhoarethesameanimal.Japaneseanimalcries(nakigoe)aredifferentfromtheirEnglishcounterparts.Explainthesoundsusingpictures.Thekidsfindthedifferencesamusing.Theytendtoknow‘dog’and‘mouse’(afteryoumentionMickey).Ialsoused‘kangaroo’with
a‘tch,tch’sound.Haveacardforeachstudent,butmakesuretheydon’tshowittoanyoneelse.Afterfindingtheirpartners,theycanshowtheircardstoeachother,thentheJTEandALT.Presentationisimportantaswithoutthepreparationofcardsandtheexplanation(i.e.“youcan’tshowyourcardtoanyoneelse”),thisgamecanbeaflop.Ittooksomefinetuningbeforeitsucceeded.
12.ANYTHINGGOES
Studentstrytocomeupwithasmanydifferentanswerstoonequestionastheycan.Theteacheraskssomethinglike,“Howmanyfingersdoyouhave?
”.Thefirststudentwillprobablysay,“Ihavetenfingers.”.Thenextstudentcansay,“Ihavemorethanninefingers.”Thenext,“Idon’thavesixteenfingers.”.Thenext,“Iamanalien,soIhavesixtyfingers.”,etc.Trytogetthemtouseanygrammarpointthattheyhaveevercovered.
13.BACKTOBACK
Teamsoftwostandbacktobackandhooktheirarmsaroundeachother’sarms.Racetoamarkerandthenbacktothestartinglinegivingboththechancetorunforwardandbackwardsonce.
14.BACKWRITING1
Afterreadingatext,eachstudentselectsabout5new,difficultorunusualwords.Inpairs,theywritethewordsoneatatime(withtheirfingers)ontheirpartners’backs.Thepartnerguessestheword.Variation:
thepartnermustusethewordinasentence.Booksclosedmakesitamemorygame.Booksopenmakesitascanningactivity.
15.BACKWRITING2
Eachrowisateam.Thelastpersonineachrowcomesuptotheteacher’sdeskandlooksataflashcard.Whenallstudentshavereturnedtotheirseats,theteachersays“Start!
”andthegamebegins.Thestudentsattheendoftherowwritetheword(withtheirfingers)onthebackofthepersoninfrontofthem.Whenthatpersonseemstounderstandtheword,theywriteitonthebackofthepersoninfrontofthem.Thepersonin
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thefrontoftherowwritesthewordontheboard,thengoestotheteacher’sdesktolookatadifferentcard.Oncehehasrememberedthe
card,hegoestothebackandwritesitonthebackofthepersonwhousedtobeattheendoftherow.(Allthestudentsshouldmoveforwardoneseatwhilethepersonatthefrontoftherowislookingatthenewcard.)Thewinningteamistheonethatcanwritethemost(correctlyspelled)wordsontheboard.
16.BASEBALL1
Theclassisdividedintotwoteams.Fourchairsareplacedintheshapeofabaseballdiamond.TheAET/JTEproceedstoaskeachteammemberaquestionwhichmustbeansweredinacompletesentence.Ifthecorrectanswerisgiven,theplayermovestofirstbase.Iftheansweriswrong,theplayeris“out”.Whentheteamhasthree“outs”theotherteamcomesuptobat.
17.BASEBALL2
Drawabaseballdiamondandascoreboardontheboard.Students,inturn,are“atbat”andchoosehowdifficultaquestiontoattempt:
asingle,double,triple,orhomerun.Ifastudentanswerscorrectly,s/hemovesaheadtheappropriatenumberofbases.Thestudentswhoarealreadyonbaseadvancetheappropriatenumberofbases.Playerswhoadvancetohomeplatescoreapointfortheirteam.Ifaplayeranswersincorrectly,s/heisout.Onceateammakesthreeouts,theotherteamisup.Thisworkswellwithspellingpracticebecauseitisfairlyeasytocompilelistsofeasytodifficultwords.
NotefromSteveMendoza
IteachataJapanesehighschool,andIhavesomeadditionalideasforthegame“Baseball2″.Itmaybeagoodideatouseplayingcards,i.e.ace=single,2=doubleetc.Alsothejokercardcanbeanautomaticwalk,andkingcanbeanautomaticstrikeout.Thecardsareputfacedownandthestudentspickonerandomly.Thisaddsamorerandomelementtothegame.InJapan,moststudentswouldjustpicksingleeachtime,ifgiventhechoice.
18.BASEBALL3
Drawabaseballdiamondonapieceofpaperandplaceapileofflashcardsinthemiddleofit.Dividethechildrenintotwoteamsandgiveeachteamsomecounters.Theteamtakesturnsatbat.Thefirstchildonthebattingteamputshercounteronhomeplateanddrawsacardfromthetopofthepile.Eithertherestoftheteamorthepitchingteamaskheroneormore
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questionsaboutthecard(e.g.Whatisit?
Whatcolourisit?
).Ifsheanswersthequestionssuccessfully,shemoveshercountertofirstbase.Therearevariouswaysofproceedingfromhere.
(1)Thesamechildcandrawmorecards.Ifshegetsthreemorecorrect,shegetsahomerun.Ifshemakesamistake,theturnpassestotheotherteam.
(2)Thenextchildonherteamdrawsacard.Iffourdifferentchildrenmakecorrectanswersconsecutively,theirteamgetsahomerun.(3)Shecanchoosenottogotofirstbase,buttotryforatwo-basehit.Ifshemakesanothercorrectanswer,shecanchoosetomovetosecondbaseortryforathree-basehit,etc.Eachteamisallowedthreeoutsbeforetheturnpassestotheotherteam.
19.BATTLESHIP
Studentsgetintopairsfacingoneanother.Eachstudentgetsagamesheet.Thegamesheetincludestwogrids.Onegridisforthestudentstoplacehisbattleshipson.Theothergridisforthestudenttorecordhisguesseson.Onthestudent’sowngrid,heplacesvarious“ships”.Forexample,onebattleship(takingup4connectingsquares),twocruisers(3squares)andonesubmarine(1square).Shipscanbeplacedanywhereonthegrid(horizontally,vertically,butnotdiagonally).Studentsmustnotshowtheirgamesheetstootherstudents.Tomakethegamesheet,putbeginningpartsofsentencesinthesquaresofthefirstcolumn(forexample“Iam”,“Youare”,“Heis”).Thenputtheendingsofthosesentencesinthesquaresofthefirstrow(forex