课题grasshopper运算器名称总结.docx
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课题grasshopper运算器名称总结
grasshopper运算器名称总结
Params:
Geometry:
Box:
BRep:
Circle:
CircularArc:
Curve:
Geometry:
Line:
Mesh:
Plane:
Point:
Surface:
Twistedbox:
Vector:
Primitive:
Boolean:
Colour:
Data:
DataPath:
Integer:
Interval:
Interval2:
Number:
Shader:
String:
Time:
Special:
BarGraph:
BooleanToggle:
ColoueSwatch:
CustomPreview:
Gradient:
GraphMapper:
NumberSlider:
Panel:
用来输入数据和显示结果的
ParamViewer:
Receiver:
Logic
Boolean:
GateAnd:
GateAndTernany:
GateMajority:
GateNand:
GateNor:
GateNot:
GateOr:
GateOrTernary:
GateXnor:
GateXor:
List:
Dispatch:
ListItem:
ListLength:
ReverseList:
ShiftList:
SortList:
SplitList:
SubList:
Weave:
Script:
DotNETC#Script:
DotNETVBScript:
F1 :
F2 :
F3 :
VariableExpression :
Sets:
CullNth :
CullPattern :
DuplicateDate :
Fibonacci:
Jitter:
Random:
Range:
Series:
Trees:
CleanTree:
CreateBranch:
DecomposeBranch:
FlattenTree:
Merge:
MergeMultiple:
StreamFilter:
StreamGate:
TreeBranch:
TreeItem:
Scalar
Constants:
Epsilon:
GoldenRatio:
Naturallogarithm:
Pi:
Interval:
DivideInterval:
DivideInterval2:
Interval:
IntervalComponents:
Interval2:
Interval2:
Interval2Components:
Interval2Components:
Operators:
Addition:
Division:
Equality:
LargerThan:
Modulus:
Multiplication:
Power:
Similarity:
SmallerThan:
Subtraction:
Polynomials:
Factorical:
LogN:
Logarithm:
Naturallogarithm:
Powerof10:
Powerof2:
PowerofE:
Trig:
ArcCosine:
ArcSine:
ArcTangent:
Cosine:
Sine:
Tangent:
Util:
MassAddition:
Maximum:
Mean:
Minimum:
Truncate:
Vector
Colour:
AddColours :
AHSV :
ARGB :
ARGBFractional :
BlendColours :
CreateShader :
MultiplyColours:
SplitAHSV:
SplitARGB:
SubtractColours:
Constants:
UnitX :
UnitY :
UnitZ :
XYPlane :
XZPlane :
YZPlane :
Plane:
AlignPlane :
AlignPlanes :
Plane :
Plane3Pt :
Plane Components:
Plane Normal:
RotatePlane :
Point:
Decompose :
Distance :
GridHexagonal :
GridRectangular :
PlaneCP:
PointCylindrical:
PointList:
PointOriented:
PointPolar:
PointXYZ:
TextTag:
TexTTag3D:
Vector:
Amplitude :
Angle :
CrossProduct :
Decompose:
DotProduct:
Multiply:
Reverse:
Summation:
UnitVector:
Vector2Pt:
VectorLength:
VectorXYZ:
Curve
Analysis:
Center:
Closed:
Curvature:
CurvatureGraph:
CurveCP:
CurveFrame:
Discontinuity:
EndPoints:
EvaluateCurve:
EvaluateLength:
Explode:
HorizontalFrame:
Length:
PerpFrame:
Planer:
Division:
CurveFrames:
DivideCurve:
DivideDistance:
DivideLength:
HortzontalFrames:
PerpFrames:
Shatter:
Primitive:
Arc:
Arc3Pt:
ArcSED:
BiArc:
Circle3Pt:
CircleCNR:
Ellipse :
Line :
LineSDL :
Polygon :
Rectangle:
Spline:
BezierSpan:
Curve:
CurveOnSurface:
Interpolate:
IsoCurve:
KinkyCurve:
PolyArc:
PolyLine:
SubCurve:
Util:
Fillet:
FilletDistance:
Flip:
JoinCurves:
Offset:
Project:
Surface
Analysis:
BoxComponents:
BoxCorners:
BRepComponents:
BRepCP:
BRepVolune:
BRepWireframe:
Dimensions
EvaluateBox:
EvaluateSurface:
OscCircles:
PrincipalCurvature:
SurfaceCP :
SurfaceCurvature:
TrimInclusion :
Freeform:
4PointSurface:
Extrude:
ExtrudeLinear:
ExtrudePoint:
Loft:
Offset:
Pipe:
PlanarSrf:
RailRevolution:
Revolution:
SumSurface:
SurfaceFromPoint:
Sweep1 :
Sweep2 :
Primitive:
BoundingBox:
Box2Pt:
BoxPlane:
CenterBox:
Cone:
Cylinder:
IntervalBox:
PlaneSrf:
Sphere:
Util:
BrepJoin:
CapHoles:
CopyTrim:
DivideSurface:
Flip:
Isotrim:
Retrim:
SurfaceFrames:
Untrim:
Mesh
Primitive:
Mesh:
MeshBox:
MeshPlane:
MeshQuad:
MeshSphere:
MeshTriangle:
Triangulation:
MeshBRep:
MeshSurface:
Settings(Custom):
Settings(Quality):
Settings(Speed):
Util:
FaceComponents:
MeshComponents:
MeshPaint:
Intersect
Boolean:
RegionDifference:
RegionIntersection:
RegionUnion:
SolidDifference:
SolidIntersection:
SolidUnion:
Mathematical:
BRep|Line:
BRep|Plane:
Curve|Line:
Curve|Plane:
Line|Plane:
Plane|Plane:
Plane|Plane|Plane:
Surface|Line
Physical:
BRep|BRep:
BRep|Curve:
Curve|Curve:
Surface|Curve:
Region:
SplitwithBRep:
SplitwithBReps:
TrimwithBRep:
TrimwithBReps:
TrimwithRegion:
TrimwithRegions:
XForm
Affine:
OrientDirection:
Project:
Scale:
ScaleNU :
Shear :
ShearAngle :
Euclidian:
Mirror:
Move:
Orient:
Rotate:
RoteteAxis:
Morph:
BlendBox:
BoxMorph:
CameraObscura:
MirrorSurface:
SurfaceBox:
SurfaceMorph:
TwistedBox: