数值策划面试题加答案.docx

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数值策划面试题加答案.docx

数值策划面试题加答案

数值策划面试题加答案(Numericalplanninginterviewquestionsplusanswers)

Firstquestion

AMMOgameofwarrior,Archer,assassin,priest,mage5occupation,eachtimebeatenwillaccumulateanger,angertankfulwillreleaseangerskills,pleaseforthemtodesigntheirownangerskills.

Occupation

Angerskills

describe

warrior

Titan'sNova

Around4squarescausenodamageandbonusstuneffects,

Archer

Phantomarrows

Shoot3arrowsatthetargetandbeat2squares,andtheTABslotretreatswitharangeof2times,

Assassin

Perdition'sBlade

Givethetargetadevastatingblow,additionalsunder,superposition.

Minister

Wingsofangels

Afterthereleaseoflongwingsofangels,getemptyproperties,treatmenteffectofdoublecasttimeinhalf,for2rounds.Don'tneedto.

Master

Genesis

Nodamagetopropertycausedby5*5withinthescopeoftheenemy,additionalfeareffect,need.

Secondquestions

Thereare5differentcolorsinthebox.Howmanykindsofballsarethereforeachtimeyoutake3balls?

Markthe5ballas1,2,3,4,5,thentakeouttheballfor:

(1,2,4)(1,2,5)(1,3,4)(1,3,5)(1,4,5)(1,2,3)(2,3,4)(2,3,5)()(2,4,5)(3,4,5),atotalof10species.

Thirdquestions

WhatarethemainsourcesofincomeforthecharactersintheARPGgameandwhatthesesourcesaccountforinthetotalrevenue?

Whatpercentagedoyouthinkisreasonableandexplainthereasonbriefly?

;

1,killtheLordandmonsterdrop(50%)2,completethemissiontoacquire(20%)3,collect(10%)4,other(10%)

5,hitthetreasure(immediately)6,acopyoftheperfectclearanceAward(10%)

Fourthquestions

Describecurrencies,values,prices,costs,andtherelationshipbetweenthem.

Currency:

acommoditythatisseparatedfromacommodityandservesasageneralequivalent.

Value:

valueisthecategorythatrevealsthemeaningrelationoftheexternalobjectiveworldtosatisfyhuman'sneeds,andreferstothesignificanceoftheobjectwiththespecificattributetothesubject.

Price:

monetaryrepresentationofthevalueofacommodity.

Cost:

thepriceoftheresources(labor,material,financial)consumedbyaproduct.

Valuedeterminesprice,andpriceisthemonetaryexpressionofvalue.

Priceequalscostplusprofit.

Fifthquestions

Ifagame,duetoalargenumberofgamecurrencyoutput,resultinginexcessivedevaluationofthegamecurrency,youhavewhatsolution?

.(pleaselistatleastthreesolutions)

1.,designanumberofNPCcanbeusedtobuyaone-timegamemoneyprops.(WOWpractices)

2.,reducetheoutputofgamecurrency.(notsubstantiallyreduced)

3.designconsumablematerialsthatcanbepurchasedfromgamecurrencyatNPC,suchasenhancedreels.(heaven1practices,theeffectisgood)

4.,launchedofficialactivities,thiseventrequiresgamecurrencytoparticipate.

5.,ifyouhaveacompositesystem,youneedalotofgamecurrencywhenyouneedit.(miracleway)

6.update,increasenewstoreprices.

7.updateversion,reducetheamountofmonsterdropgamecoins.

8.,ifthegameexists,brushmoneyplug-in,mustbeputanendto.

Sixthquestions

Giveanexampleofatleastonedamagecalculationformula.Thevariablecanbesetbyitself.Ifyouhaveareferencegame,pleasespecifythenameofthegame.

Damage=attackdefense-critdamage=attack*2-defensereferencegame:

FireEmblem-HolyWarpedigree

Damage=(attackdefense/2)*[90-110randomnumber,/100]*,finalhitrate

Seventhquestions

EnumeratesthreefunctionsofEXCEL,suchasSUM(),andillustratestheirfunctions,suchasSUM()forsumming.

function

function

format

IF

Logicaljudgment

IF(true/falsh,expressiona,expressionb)

Average

Seekaverage

Average(number0,Number1)

MAX

Seekmaximum

MAX(value1,Value2)

Eighthquestions

Seek1+2+3+...+98+99+100results,pleasestepbysteptoexplainyouroperation.

(1+100)*50=5050

Sn=n*(S1+Sn)/2=100*(1+100)/2=5050

Ninthquestions

Pleasewriteasetofdifferencesequencesequence.

124711162229,374656

Tenthquestions

Trytodesignthemagicsystemofscissors,stones,cloth,anddesigndocuments,includingdiagrams,formulasanddocumentation.

Leikeshui

Increasesdamageby50%whenattackingwaterattributeswiththunderattributes

Waterrestrictsfire

Damageincreasedby50%whenattackingfireattributeswithwaterattributes

Fireclay

Damageincreasedby50%whenfireattributeshitmine

Eleventhquestions

DoyouthinktheicegiantslivingintheArcticandthetreepeoplelivingintherainforestaremoreresistanttoFirespells?

Why?

Arcticicegiantsareresistanttoice,flame,property,weakness.

Rainforesttreepeople,becausetherainforestsoftenhavefires,treesarealsoaccustomedtotheflameproperties,comparedtoicegiantsmorerefractory.

Twelfthquestions

Guangzhouhasapopulationof12million.Howmanybarbersdoyouneed?

.Writeideasandprocessesandresults.

1.supposethemenhadahaircutfor30minutes,ahaircutfor60minutesandanaverageof45minutes.

2.supposethebarberhad9hoursofhairaday,540minutes,and540/45=12heads.

3.if12millionpeopleatabarber,barberday12heads,itneeds12million/12=100millionbarber.

4.assumethatthehaircycleis50days,and12millionpeopletaketurnstocuttheirhairin50days.Then1million/50=2barbersareneeded.

5.,butonholidaysandweekends,thenumberofbarbersincreases,and20thousandbarbersmaybebusy,soeventually2-3barbersarerequired.

Sixteenthquestions

Hitrateproblem:

DnD(DungeonsandDragons)system,judgehit,throwa20sideddice(1~20randomnumber),whenthenumberisgreaterthanorequaltothetargetAC(Defense),saidthehitthetarget.WhatisthetargethitprobabilityofhittingAC=16?

Writedowntheformulaandtheresultofthecalculation

In1.1-20,numbersgreaterthanorequalto16have16,17,18,19,205numbers.

2.hitprobability:

5/20=1/4.

Seventeenthquestions

Skilldamageformula:

InDiabloII,thedamagedonebyeachrankupgradeofthebarbarian'swhirlwindisasshowninthetablebelow.Pleasecountthevalueoftherelationship.

Level12345678910

Damage%-50,-42,-26,-34,-18,-10,-2,+6,+14,+22

Requirement:

writedownthecalculationformula.

1.firstwhirlwinddamage50%ofbasedamage

2.fromlevelsecond,whirlwindskillincreases8%basedamageby1oneachlevel.

3.whirlwinddamage=basedamage*50%+(rank-1)*basedamage*8%

Eighteenthquestions

Calculatedhitratio:

DiabloII'sphysicalattackhitformulasare:

Chance,to,Hit,for,Attacks:

Melee100*AR/(AR+DR)*2*alvl/(alvl+dlvl).WhereAR=Attack,Rating(hitvalue);DR=Defense,Rating(Dodge);alvl=Level,of,Attacker;dlvl=Level,of,Defender.ItisassumedthattherangeofARis100~1000;therangeofDRis50~500;therangeoflevelis1~99.Pleasecalculatetherangeofthehitprobabilityofthephysicalattack

Requirement:

writedowntheformulaandtheresultofcalculation

1.hitrate=100*/valuehit(hitvalue+EVAvaluelevel(*2*)attacktheattacker/defenderlevel+grade)

2.hitrange:

100-1000range:

50-500dodgeattackerdefenderORgrade:

1-99.

3.highesthitrate=100*1000/(1000+50)*2*99/(99+1)=188.57

4.minimumhitrate=100*100/(100+500)*2*1/(1+99)=0.333

Twentiethquestions

Supposeyouaddsomevalueaddedservicestoyourgame,

Pleasedescribethefunctionandtheimpactonbalance(balancecanbeinterpretedaccordingtoyourownunderstanding).

1.gamemembershipsettings.Memberschargemonthly,rechargemembersenjoycertainspecialtreatment,suchastheroleofluminousstatus,rolenamechangecolor,youcanenteraspecialarea,rechargemembershipwhenyoureceivepacksandsoon.

2.experiencecardsareclassifiedbygrades,suchas10levelexperiencecards,20levelexperiencecards.Beforeuse,toupgradetothespecifiedlevel,theexperiencegainedbythemobsisincreasedby5%.

3.deathtalisman,afterbeingkilledbyamonster,receivesalowerpenalty.

Twenty-firstquestions

Whataretheclassificationsofredballandgreenball(forexample,redandgreenbelongtocolorclassification,howmanydoyouthink?

1.colorcategories,redandgreen.

2.sizeclassification,redballbig,greenballsmallorgreenballbig,redballsmall.

3.quantitativeclassification.Moreredballs,lessgreenballs,ormoregreenballs,lessredballs.

4.classificationupanddown.Theredballisabove,thegreenballisbelow,andviceversa.

5.beforeandafterclassification.Theredballisinfront,thegreenballisbehind,andviceversa.

6.orso,theredballisontheleft,thegreenballisontheright,andonthecontrary.

7.outsidetheclassification,redballoutside,greenballinside.

8.hollowsolid,redballishollow,greenballissolid.

9.weightclassification,redballweight,greenballlight,andviceversa.

10.qualityclassification,redballhighquality,greenballlowquality,andviceversa.

11.,lightandshadeclassification,greenballshiny,redballdark.

12.stateclassification,redballmoving,greenballstopped.

13.densityclassification,redballdensity,greenballdensityissmall.

14.temperatureclassification,redballhot,greenballcold.

15.materialclassification,redballforplastic,greenballmadeofiron.

Twenty-secondquestions

Ifsetupahelpsysteminthegame,thesystemwillhelpthegameplayerproblemofautomaticclassificationandsorting,andmatchedwiththeanswerinthelibrary,iftheproblemwiththetopicisveryclose,thetitleisgivenacorrespondinganswer,andaccordingtothedegreeoforder.Describethematchingprocessanduseacomputationalformulatoillustratethematchingprocess.

Tip:

themainideaofcalculatingthedegreeofmatchingcanbe

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