手机在线游戏外文文献翻译中英文2018Word文档格式.docx

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手机在线游戏外文文献翻译中英文2018Word文档格式.docx

手机在线游戏的忠诚度,游戏成瘾以及游戏道具购买意向研究

文献出处:

期刊:

ComputersinHumanBehavior,2June2018

译文字数:

3800多字

原文

Loyaltytowardsonlinegames,gamingaddiction,andpurchaseintentiontowardsonlinemobilein-gamefeatures

JanarthananBalakrishnan,MarkD.Griffiths

Abstract:

Themostimportantstreamofgamedevelopers’revenueisarguablyviagamer’sin-gamepurchases.Previousliteraturehasidentifiedanumberofstrongdeterminantsofonlinepurchaseintentionincludingvalues,consumerexperience,lifestyle,security,perceivedrisk,information,andsubjectivenormsandbehaviouralcontrol.Thepresentstudyexaminedtherelationshipbetweenonlinemobilegamingaddictionandloyaltytowardspurchaseintentionofonlinemobilegamein-gameapps.Thepresentstudycomprised430studentsfromtwomajorIndianuniversitieswhocompletedashort28-itemsurveyfocusingonthreevariables(i.e.,addiction,loyaltytowardsonlinegames,andpurchaseintentiontowardsonlinemobilein-gamefeatures).Theresultsdemonstratedthat(i)onlinemobilegameaddictionsharedasignificantpositiverelationshipwithonlinemobilegameloyalty;

(ii)onlinemobilegameaddictionhadapositiverelationshipwiththepurchaseofonlinemobilein-gameapps,and(iii)onlinemobilegameloyaltyincreasedgameusers’intentiontopurchaseonlinemobilein-gameapps.Thepresentstudyisthefirsttoinvestigateloyaltyandgamingaddictioninrelationtothepurchaseofin-gameapps.Gamedeveloperswillalways

wanttofacilitateloyaltyamongitsclientele.However,iftheengagementstrategiesusedbygamingoperatorsfacilitateaddictionasawayofincreasingpurchaseintentionofonlinemobilegamein-gameapps,thisraisesseriousethicalquestionswhichthegamingindustryneedtoaddressaspartofitscorporatesocialresponsibilitystrategy.

Keywords:

Online mobile games;

game addiction;

game

loyalty;

in-gamepurchases;

mobilegamepurchasesIntroduction

Onlinemobilegamesgeneraterevenuethroughanumberofdifferentways.Arguably,themostimportantstreamofgamedevelopers’revenueisthroughmobilein-gamepurchases.Inthedigitalworld,extensivemobilein-gamepurchasersarecalled‘whales’.Gamedeveloperstendtofocusonthesewhalestogeneratehigherrevenuethroughin-gamepurchases.Ithasbeenestimatedthatmobileappstorerevenuewillamountto$69.7billionbyendof2020(Statistica,2016).Moreover,thesamesourceforecaststhattherevenueviaappstoresandin-gameadvertisingmayriseto$188.9billion(U.S.)by2020.Unlikeothertraditionalordigitalpurchasesystems,anin-gamepurchaseismoredependentuponplayers’engagementwiththegame.Themoretheengagement,themoreitstimulatesthewhalestogoforin-gamepurchases.

Rajalaetal.(2007)discussedthreetypesofmobilegamesnamely,

standalonegames,server-basedgames,andstreamedgames.Onlinemobilegamescanfallunderanyofthesecategories.Therevenuepatternandbusinessmodelwillbedifferentforeachcategorybecauseasinglebusinessmodelcannotbeappliedforallmobilegames(Willson&

Leaver,2016).Ithasalsobeennotedthatonlinemobilegamescanbroadlymakemoneythroughthreemajorcategories;

paidapplicationdownload(Gainsburyetal.,2016),in-gamepurchases(Alhaetal.,2016;

HsiaoandChen,2016),andadvertising(Hofackeretal.,2016;

Lin,2014).Despiteresearchhavingfocusedonaddressingthefactorsaffectingusers’attitudetowardsmobileadvertising(Tsangetal.,2004;

LeppaniemiandKarjaluoto,2005)andusers’intentiontopayformobileapplications(Westetal.,2012;

HsuandLin,2015),therehasbeenlimitedattentiongiventounderstandinguserbehaviourtowardsin-gamepurchases.

Ithasbeenreportedthat90%oftheGooglePlay’srevenueisfromonlinemobilegames(AndroidAuthority,2016).Onlinemobilegameshavegainedincreasingcoveragefromindustryandresearchperspectives.Convenience,portability,andcostarethemajorreasonsbehindthesuccessofmobilegames(Bose&

Yang,2011).Ononehand,researcherstendtoinvestigatethemarketableavenuesthroughwhichonlinemobilegamerscanbedeliveredavalueaddition(Hofackeretal.,2016;

Lin,2014;

Strö

metal.,2014;

Poelsetal.,2013).Ontheother,researchhas

investigatedthepsychologicalstatesoftheonlinemobilegameplayers(Yee,2006;

ColeandGriffiths,2007;

SchwabeandGö

th,2005;

Phillipsetal.,2006;

WeiandLu,2014).ElectronicEntertainmentDesignandResearch(EEDAR,2014)reportsthatfriends’recommendations,reviews,andtopchartsarethemajorconsiderationsforausertodownloadagame.Unlikeotheronlinepurchases,in-gamepurchasesinmobilephonesaremoreofanengagedoutput,whichisdependentuponemotion,performance,andsocialvalue

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