三维演示系统吕雪松.docx

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三维演示系统吕雪松.docx

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三维演示系统吕雪松.docx

三维演示系统吕雪松

programSurface;

uses

Forms,

SysUtils,

frmGLMDIin'frmGLMDI.pas'{frmGL},

Meshin'Mesh.pas',

TextureGLin'TextureGL.pas',

frmMainin'frmMain.pas'{MainForm},

frmDEMCollectionin'frmDEMCollection.pas'{DEMCollectionForm},

Globalin'Global.pas';

{$R*.RES}

begin

sSysPath:

=ExtractFilePath(Application.ExeName);

Application.Initialize;

Application.CreateForm(TMainForm,MainForm);

Application.Run;

end.

unitfrmMain;

interface

uses

Windows,Messages,SysUtils,Variants,Classes,Graphics,Controls,Forms,

Dialogs,Menus,frmGLMDI,mesh,opengl,frmDEMCollection,

StdCtrls;

type

TMainForm=class(TForm)

MainMenu1:

TMainMenu;

N5:

TMenuItem;

Grayface1:

TMenuItem;

N8:

TMenuItem;

N9:

TMenuItem;

N13:

TMenuItem;

N14:

TMenuItem;

N15:

TMenuItem;

OpenDialog1:

TOpenDialog;

SaveDialog1:

TSaveDialog;

N20:

TMenuItem;

N21:

TMenuItem;

N23:

TMenuItem;

N24:

TMenuItem;

procedureN24Click(Sender:

TObject);

procedureN26Click(Sender:

TObject);

procedureN30Click(Sender:

TObject);

procedureN31Click(Sender:

TObject);

procedureN8Click(Sender:

TObject);

procedureN9Click(Sender:

TObject);

procedureN16Click(Sender:

TObject);

procedureN21Click(Sender:

TObject);

procedureN14Click(Sender:

TObject);

procedureN15Click(Sender:

TObject);

procedureN1Click(Sender:

TObject);

procedureFormCreate(Sender:

TObject);

private

{Privatedeclarations}

public

{Publicdeclarations}

GLChild:

TfrmGL;

end;

var

MainForm:

TMainForm;

implementation

{$R*.dfm}

procedureTMainForm.N24Click(Sender:

TObject);

begin

Close;

end;

procedureTMainForm.N26Click(Sender:

TObject);

begin

//GLChild:

=TfrmGL.Create(Application,);

end;

procedureTMainForm.N30Click(Sender:

TObject);

begin

TileMode:

=tbVertical;

Tile;

end;

procedureTMainForm.N31Click(Sender:

TObject);

begin

Cascade;

end;

procedureTMainForm.N8Click(Sender:

TObject);

begin

ifMDIChildCount>0thenbegin

GLChild.MyMesh.MeshConfig.mode:

=gl_triangles;

InvalidateRect(GLChild.Handle,nil,False);

end;

end;

procedureTMainForm.N9Click(Sender:

TObject);

begin

ifMDIChildCount>0thenbegin

GLChild.MyMesh.MeshConfig.mode:

=gl_Line_loop;

InvalidateRect(GLChild.Handle,nil,False);

end;

end;

procedureTMainForm.N16Click(Sender:

TObject);

begin

end;

procedureTMainForm.N21Click(Sender:

TObject);

begin

withTDEMCollectionForm.Create(nil)dobegin

ShowModal;

ifListView1.ItemIndex>=0thenbegin

ifGLChild<>nilthenGLChild.Free;

GLChild:

=TfrmGL.Create(Application,ListView1.Selected.SubItems[0],ListView1.Selected.SubItems[1]);end;

Free;

end;

end;

procedureTMainForm.N14Click(Sender:

TObject);

begin

ifMDIChildCount>0thenbegin

glEnable(GL_LIGHTING);

InvalidateRect(GLChild.Handle,nil,False);

end;

end;

procedureTMainForm.N15Click(Sender:

TObject);

begin

ifMDIChildCount>0thenbegin

glDisable(GL_LIGHTING);

InvalidateRect(GLChild.Handle,nil,False);

end;

end;

procedureTMainForm.N1Click(Sender:

TObject);

begin

if(MDIChildCount>0)and(notAssigned(GLChild.MyMesh.Root))thenbegin

GLChild.MyMesh.BuildTree;

end;

end;

procedureTMainForm.FormCreate(Sender:

TObject);

begin

end;

end.

unitfrmDEMCollection;

interface

uses

Windows,Messages,SysUtils,Variants,Classes,Graphics,Controls,Forms,

Dialogs,ComCtrls,global,StdCtrls;

type

TDEMCollectionForm=class(TForm)

ListView1:

TListView;

Button1:

TButton;

procedureButton1Click(Sender:

TObject);

private

{Privatedeclarations}

public

{Publicdeclarations}

constructorCreate(AOwner:

TComponent);

procedureLoadDEMCollection(sPath:

string);

end;

implementation

{$R*.dfm}

{TDEMCollectionForm}

constructorTDEMCollectionForm.Create(AOwner:

TComponent);

begin

inherited;

LoadDEMCollection(sSysPath);

end;

procedureTDEMCollectionForm.LoadDEMCollection(sPath:

string);

var

F:

TextFile;

sBuf:

string;

Item:

TListItem;

begin

AssignFile(F,sPath+'\dem.ini');

Reset(F);

Readln(F);

whilenotEof(F)dobegin

ReadLn(F,sBuf);

Item:

=ListView1.Items.Add;

Item.Caption:

=GetStrItem(sBuf,',',1);

Item.SubItems.Add(GetStrItem(sBuf,',',2));

Item.SubItems.Add(GetStrItem(sBuf,',',3));

end;

CloseFile(F);

end;

procedureTDEMCollectionForm.Button1Click(Sender:

TObject);

begin

Close;

end;

end.

/////////////////////////////////////////////////////////////

BoogeManBoogeSoft@yandex.ru///

///////////////////////////////////////////////////////////////

unitfrmGLMDI;

interface

uses

Windows,Messages,Classes,Graphics,Forms,

Controls,SysUtils,OpenGL,Mesh,Menus,StdCtrls,Dialogs,ExtCtrls,

ComCtrls,Buttons;

constBUFSIZE=512;

type

TfrmGL=class(TForm)

procedureFormKeyDown(Sender:

TObject;varKey:

Word;

Shift:

TShiftState);

procedureFormMouseMove(Sender:

TObject;Shift:

TShiftState;X,

Y:

Integer);

procedureFormMouseUp(Sender:

TObject;Button:

TMouseButton;

Shift:

TShiftState;X,Y:

Integer);

procedureFormMouseDown(Sender:

TObject;Button:

TMouseButton;

Shift:

TShiftState;X,Y:

Integer);

procedureFormCanResize(Sender:

TObject;varNewWidth,

NewHeight:

Integer;varResize:

Boolean);

procedureN14Click(Sender:

TObject);

procedureN15Click(Sender:

TObject);

procedureN11Click(Sender:

TObject);

procedureN12Click(Sender:

TObject);

procedureN7Click(Sender:

TObject);

procedureGrayface2Click(Sender:

TObject);

procedureN3Click(Sender:

TObject);

procedureFormMouseWheelDown(Sender:

TObject;Shift:

TShiftState;

MousePos:

TPoint;varHandled:

Boolean);

procedureFormMouseWheelUp(Sender:

TObject;Shift:

TShiftState;

MousePos:

TPoint;varHandled:

Boolean);

procedureButton1Click(Sender:

TObject);

procedureFormClose(Sender:

TObject;varAction:

TCloseAction);

private

DC:

HDC;

hrc:

HGLRC;

mDown:

Boolean;

bRBtnDown:

Boolean;

procedureInit;

procedureSetDCPixelFormat;

protected

procedureWMPaint(varMsg:

TWMPaint);messageWM_PAINT;

public

MyMesh:

TGeo3DMesh;

viewP:

array[0..3]ofGLint;

constructorCreate(AOwner:

TComponent;sDem,sIMG:

string);

destructorDestroy;override;

procedureZoomIn;

procedureZoomOut;

functionDoSelect(X,Y:

integer):

integer;

end;

var

frmGL:

TfrmGL;

Anglex,Angley,angle,dLength:

GLfloat;

xm,ym:

Integer;

implementation

usesfrmMain;

{$R*.DFM}

{=======================================================================

软桷栲腓玎鲨}

procedureTfrmGL.Init;

begin

glEnable(GL_DEPTH_TEST);

glEnable(GL_LIGHT0);

glenable(GL_COLOR_MATERIAL);

gldisable(GL_NORMALIZE);

end;

procedureTfrmGL.WMPaint(varMsg:

TWMPaint);

var

ps:

TPaintStruct;

begin

BeginPaint(Handle,ps);

glClear(GL_COLOR_BUFFER_BITorGL_DEPTH_BUFFER_BIT);

glPushMatrix;

glRotatef(Anglex,1.0,0.0,0.0);

glRotatef(Angley,0.0,1.0,0.0);

MyMesh.Draw;//

glPopMatrix;

SwapBuffers(DC);

EndPaint(Handle,ps);

end;

procedureTfrmGL.FormKeyDown(Sender:

TObject;varKey:

Word;

Shift:

TShiftState);

begin

IfKey=VK_ESCAPEthenClose

elseifKey=38thenZoomOut

elseifKey=40thenZoomIn;

end;

procedureTfrmGL.FormMouseMove(Sender:

TObject;Shift:

TShiftState;X,

Y:

Integer);

begin

Ifmdownthenbegin

anglex:

=anglex+(y-ym);

angley:

=angley+(x-xm);

InvalidateRect(Handle,nil,False);

end;

ifbRBtnDownthenbegin

gluLookAt((xm-x)/500,(y-ym)/500,0,(xm-x)/500,(y-ym)/500,-100,0,1,0);

InvalidateRect(Handle,nil,false);

end;

//DoSelect(X,Y);

xm:

=x;ym:

=y;

end;

procedureTfrmGL.FormMouseUp(Sender:

TObject;Button:

TMouseButton;

Shift:

TShiftState;X,Y:

Integer);

begin

ifButton=mbLeftthenbegin

mdown:

=false;

end

else

ifButton=mbRightthenbegin

bRBtnDown:

=FALSE;

end;

end;

procedureTfrmGL.FormMouseDown(Sender:

TObject;Button:

TMouseButton;

Shift:

TShiftState;X,Y:

Integer);

begin

ifButton=mbLeftthenbegin

mdown:

=true;

end

else

ifButton=mbRightthenbegin

bRBtnDown:

=TRUE;

end;

xm:

=x;

ym:

=y;

end;

procedureTfrmGL.SetDCPixelFormat;

var

nPixelFormat:

Integer;

pfd:

TPixelFormatDescriptor;

begin

FillChar(pfd,SizeOf(pfd),0);

pfd.dwFlags:

=PFD_DRAW_TO_WINDOWorPFD_SUPPORT_OPENGLor

PFD_DOUBLEBUFFER;

nPixelFormat:

=ChoosePixelFormat(DC,@pfd);

SetPixelFormat(DC,nPixelFormat,@pfd);

end;

procedureTfrmGL.FormCanResize(Sender:

TObject;varNewWidth,

NewHeight:

Integer;varResize:

Boolean);

begin

glViewPort(0,0,ClientWidth,ClientHeight);

glMatrixMode(GL_PROJECTION);

glLoadIdentity;

gluPerspective(50.0,ClientWidth/ClientHeight,0.01,5000.0);

glMatrixMode(GL_MODELVIEW);

glLoadIdentity;

glTranslatef(0.0,0.3,-1.0);

InvalidateRect(Handle,nil,False);

glFogi(GL_FOG_MODE,GL_exp2);

glFogfv(GL_FOG_COLOR,@color);

//glFogf(GL_FOG_START,25);

//glFogf(GL_FOG_END,55);

glFogf(GL_FOG_DENSITY,0.020);

glEnable(GL_FOG);

glenable(GL_COLOR_MATERIAL);

glEnable(GL_LIGHT0);

glEnable(GL_CULL_FACE);

end;

procedureTfrmGL.N14Click(Sender:

TObject);

begin

glEnable(GL_LIGHTING);

InvalidateRect(Handle,nil,False);

end;

procedureTfrmGL.N15Click(Sender:

TObject);

begin

gldisable(GL_LIGHTING);

InvalidateRect(Handle,nil,False);

end;

procedureTfrmGL.N11Click(Sender:

TObject);

begin

MyMesh.MeshConfig.smt:

=true;

InvalidateRect(Handle,nil,False);

end;

procedureTfrmGL.N12Click(Sender:

TObject);

begin

MyMesh.MeshConfig.smt:

=false;

InvalidateRect(Handle,nil,False);

end;

procedureTfrmGL.N7Click(Sender:

TObject);

begin

glenable(GL_COLOR_MATERIAL);

InvalidateRect(Handle,nil,False);

end;

procedureTfrmGL.Grayface2Click(Sender:

TObject);

begin

glColor3f(0.5,0.5,0.5);

gldisable(GL_COLOR_MATERIAL);

InvalidateRect(Handle,nil,False);

end;

procedureTfrmGL.N3Click(Sender:

TObject);

begin

Close;

end;

procedureTfrm

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