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闹鬼的传说黑桃皇后Haunted LegendsQueen of Spades图文攻略.docx

1、闹鬼的传说黑桃皇后Haunted LegendsQueen of Spades图文攻略闹鬼的传说:黑桃皇后Haunted Legends: Queen of SpadesWalkthrough Menu General Tips Chapter 1 Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8General Tips This is the Official Guide for Haunted Legends: The Queen of Spades Collectors Edition. Click

2、 “Play” (A) to access the main chapters in the game. The Options (B) Button allows you to adjust the screen, music, cursor, and sound. The Welcome Button (C) can be used to manage your profiles in the game. The Extras (D) Button grants you access to the Bonus Content after you complete the game. The

3、 walkthrough for the Bonus Level is located at the end of this guide. Click on the More Info (E) button to access the built-in strategy guide and the Big Fish Games forum for this game. To access the built-in strategy guide during play, click on “STRATEGY GUIDE” below the MENU button in the lower le

4、ft corner. Some puzzle solutions are random. The guide will note random puzzles as they occur, giving step-by-step solutions when possible. Your cursor will turn into a bunch of cards when you click randomly in a Hidden Object scene. All mini-games can be skipped once the skip button has recharged.

5、There are 52 ENCHANTED CARDS to find in the game, which you will use at the end of the game. This guide marks all the cards with the symbol in the screenshot. If you did not find all the cards, you will have a chance to do so at the end of the game. The tools you collect throughout the game are foun

6、d in the tray at the bottom of the scene. Use the arrows in your tool tray to scroll through all the items youve collected. Open your “DIARY” in the lower right to find clues and read parts of the story. You have unlimited hints in the game but you must wait for them to recharge between uses.Chapter

7、 1 Zoom into the bag; click on the sparkly paper (1); take the KING OF DIAMONDS CARD 1/52 (). Click on the gate to drop the chain. Take the CHAIN (2) that falls on the ground. Click on the gate to open it and go through it. Zoom into the sparkly area on the left; open the purse and take the JACK OF

8、DIAMONDS CARD 2/52 (). Read the NOTE inside the purse. Zoom into the crevice behind the fountain; take the OIL CAN (3). Head right. Zoom into the well; take the ACE OF HEARTS CARD 3/52 () in the upper right. Place the OIL CAN on the hacksaw; take the HACKSAW (4). Go into the shed. Click on the Evil

9、Dwarf. Take the SPOKES (5) on the ground. Zoom into the safe; take the BOX OF MATCHES (6) in the upper left. Play the Hidden Object Scene on the right. Push the handle on the box; click on the RUNNING DEER (7). The GAS CAN (8) will be added to inventory. Go up the steps of the mansion. Click on Pier

10、re hanging out the window (1). Zoom into the left lamp; take the 7 OF CLUBS CARD 4/52 (). Open the lamp (2); place the GAS CAN and the BOX OF MATCHES in the lamp. Close the lamp. Zoom into the broken statue head; cut the wires with the HACKSAW (3) to make the head fall on the ground. Zoom into the h

11、ead on the ground; take the SAFE KEY (4). Return to the shed. Play the Hidden Object Scene to obtain the CLAW HAMMER (5). Zoom into the safe. Place the OIL CAN on the rusty hinges marked in white. Click on the diamond shape (6) on the safe to reveal a keyhole. Place the SAFE KEY in the keyhole; turn

12、 the key once and turn the handle. Take the SLIDER inside the safe (7). Take the 2 OF DIAMONDS CARD 5/52 () inside the safe. Zoom into the chest in the lower left; place the SLIDER on the chest to activate a puzzle. Slide the DIAMOND in the order shown in the screenshot and place it in the slot in t

13、he upper right side. Zoom into the chest and take the FOUR KEYS. Go to the mansions front door. Remove the 5 NAILS, circled in white, with the CLAW HAMMER. Zoom into the lock; place the FOUR KEYS into the lock to activate a puzzle. Click on the four keys to change the center image to match that of t

14、he screenshot. The solution to this puzzle is random so we cannot give step-by-step directions. Click on the gears (C) after the puzzle has been solved to unlock the doors; go inside.Chapter 2 Click on the steps and the chandelier will fall. Take the GAFF HOOK (1) next to the steps. Zoom into the ta

15、ble in the lower right; take the 3 OF SPADES CARD 6/52 (). Take a closer look at the lower left side of the staircase (2). Take the KNIFE (3) on the ground. Zoom into the lower part of the carved eagle; take the LEVER (4). Take the 5 OF HEARTS CARD 7/52 (). Place the LEVER in the slot (5) on the lef

16、t; turn the lever to activate a Hidden Object Scene. Open the box in the lower center; take the PEARL (6) inside. The GEAR HANDLE (7) will be added to inventory. Click down and go through the right door. Zoom into the table. Take the 7 OF SPADES CARD 8/52 () and the HEART (8) on the table. Read the

17、note (9); it states that half of the schematic for the life extending machine is in the traveling bag by the gate. Zoom into the man; take the DIARY PAGE (10) out of his jacket pocket. Zoom into his shirt pocket and rip the seams out. Take a closer look at the note (11); it reads: Spade, Heart, Diam

18、ond, Spade, Club, Spade, Heart, Club, Diamond. A message states its a code for the bag near the gate. Zoom into the box (12) in the lower left; place the GEAR HANDLE in the slot. Click on the handle to lower the lamp. Place the GAFF HOOK on the lamp to move it over to the red curtain (13). Cut the c

19、urtains with the KNIFE to reveal a secret passage; go through it. Play the Hidden Object Scene on the right to obtain the GARDEN SHEARS (14). Zoom into the table in the upper left. Take the 8 OF CLUBS CARD 9/52 () on the table. Grab the MECHANICAL ARM (15). Go to the fountain area. Cut the vines in

20、the lower left corner with the GARDEN SHEARS (16) and go through the path. Click on the Evil Dwarf (17). Grab the JACK OF HEARTS CARD 10/52 () in the lower left. Take a closer look at the hole in the tree; take the HOOK (18). Play the Hidden Object Scene on the right. Zoom into the lamp on the left,

21、 open it and take the DOLL HAND (19). The WOOD BOARDS will be added to inventory. Go forward. Take the BEAM (1) in the lower right. Grab the 4 OF HEARTS CARD 11/52 () in the lower right. Zoom into the bushes on the left; take the HANDKERCHIEF (2) that falls on the ground. Take the WAGON JACK (3). Gr

22、ab the 6 OF HEARTS CARD 12/52 () on the ground. Go into the gazebo. Play the Hidden Objects scene on the right. Click on the tap in the lower right; take the CUP OF HOT WATER (4). The WOODEN LADLE will be added to inventory (5). Zoom into the birdcage in the upper left; take the SCREWDRIVER (6). Gra

23、b the KING OF CLUBS CARD 13/52 (). Exit the gazebo and head right. Zoom into the left side of the water. Grab the 5 OF DIAMONDS CARD 14/52 () and the OAR HANDLE (7). Click on the boat to bring it closer. Use the WOODEN LADLE twice to scoop the water out of the boat. Grab the CLUBS BUTTON (8).Chapter

24、 3 Go to the main gate; the stagecoach pulls away as you arrive. Zoom into the bag on the ground. Place the CLUBS BUTTON in the empty slot. Press the symbols as follows: Spade, Heart, Diamond, Spade, Club, Spade, Heart, Club, Diamond. Take the GLASS COIL (1) and the DIARY PAGE (2) inside the bag. He

25、ad right. Grab the SANDBAG (3) in the lower left. Take the 8 OF CLUBS CARD 15/52 () in the lower right. Take the BUCKET OF PITCH (4). Head left into the archway. Take the 10 OF HEARTS CARD 16/52 () in the upper left. Head towards the guard. Grab the JACK OF SPADES CARD 17/52 next to the steps. Grab

26、the WHEEL on the right (5). Talk to the guard (6). Go to the fountain and head left to arrive at the tree stump. Zoom into the side of the stable. Place the CHAIN on the pulley (7). Zoom into the sliding bar on the door; click on the metal pin to attach it to the chain (A). Put the HOOK on the right

27、 side of the chain. Place the SANDBAG on the hook. Grab the LADDER (8). Remove the wooden bar and go inside. Click on the Evil Dwarf in the upper right. Take a closer look at the barrel; take the CHEESE (9). Grab the 6 OF CLUBS CARD 18/52 () at the bottom of the barrel. Return to the well. Zoom into

28、 the well; give the CHEESE to the crow and it will fly away (10). Loosen the screw (11) attached to the WINDLASS with the SCREWDRIVER. Take the WINDLASS attached to the well. Return to the stable. Zoom into the lower side of the largest beam; take the ROPE (12). Place the WINDLASS on the metal hooks

29、. Place the ROPE on the pulley (13). Zoom into the windlass and click on the rope (14). Take a closer look at the stagecoach on the right (15). Take the DIARY PAGE on the ground that describes how to repair the carriage (16). Zoom into the wheel on the ground; take the 3 OF HEARTS CARD 19/52 (). Pla

30、ce the BUCKET OF PITCH on the wheel. Place the SPOKES on the ground. Drag each of the 5 spokes to the center of the WHEEL to add the wheel to inventory. Place the WAGON JACK on the side of the carriage (17). Put the BEAM on the wagon jack. Click on the beam to lift the carriage. Click on the piece o

31、f rope to attach it to the carriage (R). Place the WHEEL on the back of the carriage (18). Place the other WHEEL on the front of the carriage (19). Zoom into the large beam. Click on the handle to move the carriage out of the way (A). Place the LADDER on the right side of the wall and go up into the stables loft (B). Zoom into the center beam. Grab the 9 OF DIAMONDS CARD 20/52 ().

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