1、DZ常用宏命令分享温德索尔六月未央#showtooltip 潜行 /cast nocombat !潜行; 消失/CAST 速度爆发/CAST 暗遁/run local n,i,j;j=0;for i=1,16 do n=UnitBuff(player, i);if n=致伤药膏 then j=1 end;end;if j=0 then SendChatMessage(水贼你丫毒药没有了!,whisper,nil,UnitName(player); end;#show 伺机待发/cast nostealth 闪避/stopcasting/cast 疾跑/stopcasting/cast 伺机待发
2、#showtooltips/stopattack /console set targetnearestdistance 10/cleartarget/targetenemy target=target, noexists/cast 闷棍/cast 搜索#闷棍抓贼宏#/stopattack/targetenemy/script SetCVar(targetNearestDistance, 41)/施放 闷棍#showtooltip 嫁祸诀窍 /cast help target=focus, help target=targettarget, help 嫁祸诀窍#showtooltips 备战就绪
3、/cast 烟雾弹/cast 备战就绪#showtooltip /castsequence reset=3 割裂,x#showtooltip/startattack/castsequence reset=4/combat/target 毁伤,毁伤,破甲,割裂,毁伤,切割,毁伤,毒伤,毁伤,毁伤,割裂,毁伤,破甲,割裂,毁伤,毁伤,毒伤,毁伤,毁伤,割裂/cast 仇杀/cast 暗影之刃/script UIErrorsFrame:Clear#showtooltips 刀扇/startattack /cast 刀扇#showtooltip/startattack/castsequence res
4、et=4/combat/target 影袭,要害打击,切割,影袭,影袭,影袭,影袭,刺骨,影袭,影袭,影袭,要害打击,刺骨/cast 杀戮盛筵/CAST 暗影之刃/use 13/use 14/script UIErrorsFrame:Clear()LR 幻灵云逸#showtooltip 杀戮命令/startattack/petattack/console Sound_EnableSFX 0/castsequence reset=5 眼镜蛇射击/cast 多重射击/cast 急速射击/cast 狂野怒火/use 10/console Sound_EnableSFX#showtooltip 主人的
5、召唤/cast target=player 主人的召唤#showtooltip /targetnenemynoharmdead/castsequence reset=3/target/combat 毒蛇钉刺,奥术射击,奥术射击,杀戮命令,眼镜蛇射击,奥术射击,奥术射击,眼镜蛇射击,杀戮命令,眼镜蛇射击/castsequence reset=0 0,0,凶暴野兽/castsequence reset=0 0,飞刃/cast 狂野怒火/cast 急速射击/use 10#showtooltip 反制射击/cast target=focus,harm,exists 反制射击;harm 反制射击; ta
6、rget=targettarget, harm 反制射击#showtooltip 多重射击/startattack/cast 多重射击#showtooltip 威慑/stopcasting/stopcasting/cast 威慑# showtooltip /cast nopet 召唤宠物 3; combat治疗宠物; nodead, target=pet 解散宠物; dead, target=pet复活宠物#showtooltip 杀戮射击/stopcasting/stopcasting/cast 杀戮射击#showtooltip 杀戮命令/startattack/petattack/cons
7、ole Sound_EnableSFX 0/castsequence reset=combat/target 毒蛇钉刺,x/castsequence reset=5 奥术射击,眼镜蛇射击/cast 杀戮命令/cast 急速射击/cast 狂野怒火/use 10/console Sound_EnableSFX#showtooltip /stopcasting/cast 杀戮命令#showtooltip 奥术射击/startattack/console Sound_EnableSFX 0/tar /castsequence reset=0 0,0,稳固射击/castsequence reset=0
8、 0,奥术射击,0/cast 杀戮命令/script UIErrorsFrame:Clear()/console Sound_EnableSFX 1# showtooltip 毒蛇钉刺/targetenemy noharm/stopmacro noharm/petattack/castsequence 毒蛇钉刺#showtooltip /CAST 群兽奔腾/cast 急速射击/cast 狂暴/cast 血性狂怒/cast 疯乱/cast 狂野怒火/cast 凶暴野兽/use 13/use 14#showtooltip /targetenemy noharmdead/castsequence r
9、eset=3/target/combat 毒蛇钉刺,奥术射击,奥术射击,杀戮命令,眼镜蛇射击,奥术射击,奥术射击,眼镜蛇射击,杀戮命令,眼镜蛇射击/castsequence reset=0 0,飞刃/cast 狂野怒火/cast 急速射击/use 10/use 14/USE 13#showtooltip 爆炸射击/castsequence reset=target/combat 毒蛇钉刺,X/startattack/castsequence reset=0 0,0,0,爆炸射击/castsequence reset=0 0,0,黑箭/castsequence reset=6 奥术射击,眼镜蛇射
10、击,奥术射击,奥术射击,眼镜蛇射击,眼镜蛇射击/castsequence reset=15 飞刃/cast 急速射击/use 10#showtooltip 杀戮命令/castsequence reset=0 1,2,3,集中火力/castsequence reset=0 1,2,眼镜蛇射击/castsequence reset=0 1,杀戮命令/cast 杀戮射击/cast 急速射击#showtooltip 误导/cast target=focus,help误导/cast target=focustarget,help误导/cast target=target,help误导/cast targ
11、et=targettarget,help误导/cast target=pet,nodead,exists误导战士#showtooltip 冲锋/cast harm冲锋;援护/cast harm乘胜追击/startattack #showtooltip 捍卫/tar 挑战战旗/tar 挫志战旗/cast 捍卫/targetlasttarget/castsequence reset=180 挑战战旗,挫志战旗#showtooltip 鲁莽/cast 鲁莽/cast 颅骨战旗#showtooltip/cast mod:shift破釜沉舟;狂怒回复#showtooltip 剑刃风暴/cast 浴血奋战
12、/cast 横扫攻击/cast 剑刃风暴#showtooltip /cast 集结呐喊/cast 挫志战旗#showtooltip/cast 雷霆一击/cast 挫志怒吼/cast 横扫攻击WQ战 #show 巨人打击/startattack /castsequence reset=0 0,0,巨人打击/click MultiBarBottomLeftButton2/cast !压制/cast 狂暴之怒/use 巨龙装甲手甲 左上动作条第一个#showtooltip 致死打击/startattack /castsequence reset=0 0,致死打击/click MultiBarBott
13、omLeftButton1/cast !压制 左上第二个#showtooltip 压制/startattack /castsequence reset=0.6 0,0,0,猛击/click MultiBarBottomLeftButton1/cast !压制/console Sound_EnableSFX 1 /script UIErrorsFrame:Clear()主宏 AOE#showtooltip 雷霆一击/startattack /castsequence reset=0 3,2,1,顺劈斩/castsequence reset=0 2,1,旋风斩,3 /castsequence re
14、set=0 1,雷霆一击,2,1 /cast 雷霆一击#showtooltip help援护;冲锋/cancelaura 剑刃风暴/cancelaura 保护之手/cast help援护/cast 冲锋/cast 乘胜追击/startattack#showtooltip 斩杀/startattack/castsequence reset=0 0,0,压制/castsequence reset=0 0,致死打击,0/cast 斩杀/console Sound_EnableSFX 1打断#showtooltip 拳击/castsequence reset=0 0,0,瓦解怒吼/cast 拳击/co
15、nsole Sound_EnableSFX 1 /script UIErrorsFrame:Clear()格挡#showtooltip 盾牌猛击/castsequence reset=0.6 0,0,0,毁灭打击/castsequence reset=0 0,0,乘胜追击/castsequence reset=0 0,复仇/cast 盾牌猛击/startattack /console Sound_EnableSFX 1 /script UIErrorsFrame:Clear()屏障#showtooltip 盾牌屏障/castsequence reset=0.6 0,0,0,0,毁灭打击/cas
16、tsequence reset=0 0,0,0,乘胜追击/castsequence reset=0 0,0,盾牌屏障/castsequence reset=0 0,复仇/cast 盾牌猛击/startattack /console Sound_EnableSFX 1 /script UIErrorsFrame:Clear()XD #showtooltip 裂伤/startattack /console Sound_EnableSFX 0 /castsequence reset=0.5 1,2,3,精灵之火/castsequence reset=0.5 1,2,痛击/castsequence r
17、eset=0.5 1,割伤/castsequence reset=0.5 裂伤/script UIErrorsFrame:Clear() /console Sound_EnableSFX 0#showtooltip 横扫/startattack /console Sound_EnableSFX 0 /castsequence reset=0.5 1,2,3,割伤/castsequence reset=0.5 1,2,横扫/castsequence reset=0.5 1,裂伤/castsequence reset=0.5 痛击/script UIErrorsFrame:Clear() /con
18、sole Sound_EnableSFX 0/Y 信裙猪,ROLL100,QZJHBJS! /ROLL#showtooltip 野性冲锋/cancelform help/use 11/cancelform help/cast mouseover,exists 野性冲锋/cast stance:3,harm毁灭/cast stance:1,harm重殴 #showtooltip /cast mod:alt,harm休眠;harm纠缠根须;nocombat,help,dead,exists起死回生;combat,help,dead,exists复生;help,nodead,exists激活#sho
19、wtooltip 狂暴/cast 化身/use 暴虐角斗士的征服徽章/use 10/cast 自然的守护/cast 猛虎之怒/cast 狂暴/e 变得狂暴不已, 吓得 屁滚尿流赛梦#showtooltip 治疗之触/console autounshift 0/cast 治疗之触/console autounshift 1/changeactionbar 1#showtooltip 裂伤 /target enemy /castsequence combat,nostealth reset=0 0,0,猛虎之怒 /castsequence reset=3/target/dead 斜掠,裂伤,裂伤,
20、裂伤,野蛮咆哮,痛击,斜掠,裂伤,裂伤,裂伤,割裂,痛击 /changeactionbar 2#showtooltip 裂伤/target enemy/castsequence reset=0 0,0,猛虎之怒/castsequence reset=3/target/dead 斜掠,裂伤,裂伤,裂伤,割裂,痛击,斜掠,裂伤,裂伤,裂伤,野蛮咆哮,痛击/changeactionbar 2#showtooltip 急奔/cast 狂暴回复 /cast mod:ctrl急奔;amod:alt疾步夜行;swimming!水栖形态;indoors!猎豹形态;flyable,nocombat迅捷飞行形态;
21、!旅行形态SM/startattack/click MultiBarBottomLeftButton2/castsequence reset=12/combat 元素释放,烈焰震击,大地震击,元素释放,大地震击,大地震击/script UIErrorsFrame:Clear()主宏/castsequence reset=0 3,2,1,熔岩猛击,1/castsequence reset=0 2,1,风暴打击,2/castsequence reset=0 1,风暴轰击,3,2/use 10/use 13/script UIErrorsFrame:Clear() /console Sound_En
22、ableSFX 0辅助宏 左上2AOE/startattack/castsequence modifier:alt熔岩图腾; reset=10 烈焰震击,熔岩猛击,元素释放,火焰新星,风暴打击,闪电链,火焰新星,烈焰震击,熔岩猛击,火焰新星,风暴打击,闪电链,火焰新星/script UIErrorsFrame:Clear()元素萨元素冲击#showtooltips 熔岩爆裂/castsequence reset=0.5 0,1,2,3,x /castsequence reset=10/target 0,1,2,闪电箭,3,4,5, /castsequence reset=3 0,x, /cas
23、tsequence reset=0/target 0,!熔岩爆裂 /castsequence reset=3 0,x, /castsequence reset=2/target !烈焰震击,元素冲击,!大地震击,0, 元素爆发#showtooltip 升腾/cast 狂暴/cast 升腾/run UIErrorsFrame:Clear()/cast 灵魂行者的恩赐/cast 熔岩爆裂#showtooltip 熔岩爆裂 /castsequence reset=0 16,闪电箭 /cast 熔岩爆裂 /startattack无元素爆裂单体#showtooltips 闪电箭/castsequence
24、 reset=0.5 0,1,2,3,x/castsequence reset=10/target 0,1,2,闪电箭,3,4,5,/castsequence reset=3 0,x,/castsequence reset=0/target 0,!熔岩爆裂/castsequence reset=3 0,x,/castsequence reset=2/target !烈焰震击,元素释放,!大地震击,0,#showtooltip 元素掌握/USE 14/施放 元素掌握/施放 闪电箭/施放 火元素图腾治疗#showtooltips 元素释放/cast target=mouseover,helptar
25、get=target,help,existstarget=player元素释放#showtooltips 大地之盾/cast target=mouseover,helptarget=target,help,existstarget=player大地之盾#showtooltips 强效治疗波/cast target=mouseover,helptarget=target,help,existstarget=player强效治疗波#showtooltips 治疗波/cast target=mouseover,helptarget=target,help,existstarget=player治疗波
26、#showtooltips 治疗链/cast target=mouseover,helptarget=target,help,existstarget=player治疗链#showtooltips 治疗之涌/cast target=mouseover,helptarget=target,help,existstarget=player治疗之涌#showtooltips 激流/cast target=mouseover,helptarget=target,help,existstarget=player激流增强#showtooltip 熔岩猛击/castsequence reset=0 0,0,
27、0,0,熔岩猛击/castsequence reset=0 0,0,0,风暴打击/castsequence reset=0 0,0,熔岩猛击/castsequence reset=0.5 0,元素释放/startattack/castsequence reset=12/combat 烈焰震击,闪电箭,大地震击,闪电箭,大地震击,闪电箭,大地震击,闪电箭DK#showtooltip 冰冷触摸/console Sound_EnableSFX 0/castsequence reset=10 冰冷触摸,暗影打击/console Sound_EnableSFX 1/script UIErrorsFram
28、e:Clear()#showtooltip nopet target=pet,dead 亡者复生; pet 天灾契约/cast nopet亡者复生/cast target=pet,dead亡者复生/stopmacro target=pet,dead/cast 天灾契约/petpassive/target 苏里克夏/CAST 死亡之握/startattack /petattack/castsequence reset=0 0,0,0,0,灵魂收割/castsequence reset=0 0,0,0,凛风冲击,0 /castsequence reset=0 0,0,冰霜打击,0,0/castse
29、quence reset=0 0,暗影打击,0,0,0/castsequence reset=0 湮没,0,0,0,0/施放 传染8码内随意打#showtooltip/cast 亡者复生/cast 天灾契约/script SetCVar(targetNearestDistance,8)/targetenemy/cast 灵界打击/startattack/script SetCVar(targetNearestDistance,41)QS #showtooltip 神圣复仇者/use 13/use 14/cast 神圣复仇者/cast 复仇之怒/startattackSS#showtooltip/castsequence reset=120 小成鬼群,魔典:恶魔卫士AOE/petattack pet:恶魔卫士,pettarget,noexists/cast form:2献祭光环/use 13/cast 地狱烈焰/cast 魔刃风暴#showtooltip/cast 恶魔变形/cast 恶魔飞跃/RA 主人在召唤你!出现吧!空格空格空格空格空格空格空格空格空格空格空格空格团队%t: 遵命,xxxx(我的人物ID),我的主人!/cast 召唤仪式
copyright@ 2008-2022 冰豆网网站版权所有
经营许可证编号:鄂ICP备2022015515号-1