1、 GovernorBuildingCompleted 建筑完成Condition : SettlementBuildingFinished = artist_studio 有艺术剧院Affects : Aesthetic 1Chance : 20 % CharacterTurnEnd EndedInSettlement 在定居点,即城内Treasury 50000 国库 3 % EndedInSettlement 100000 EndedInSettlement 150000 CharacterComesOfAge FatherTrait Aesthetic = 1 15 % FatherTr
2、ait Austere RemainingMPPercentage = 100SettlementBuildingExists = coaching_houseSettlementBuildingExists = theatre= merchants_quarter= artist_studio 5 % IsGeneral 4 % Trait Aesthetic EndedInSettlement= ikoner_studio1.完成建筑 艺术学院(圣迹画室)以上 20%2.在城内 国库大于5万 10万15万,分别3%;100%机动力,有商业城区和豪华会所,5%或3%3.成年,父亲此特长1级以
3、上15%;朴素特长1J以上20%4.成年4%获得,1级以后每回合4%恶化。Arse 过于热情 举止失仪 注重修饰 不知羞耻 减威望和统帅 BrotherAdopted Arse 1 1 % Trait Arse AtSeaRandomPercent 901.兄弟收养 1%, 成年4%,海上3%;城内90%几率的1%2.1级后每回合4%恶化BadAdministrator 无能总督 拙劣总督 可悲总督 减贸易 GovernorCityRiots GovernorTaxLevel tax_low BadAdministrator 1 50 % GovernorCityRebels 100 % Go
4、vernorBuildingCompleted GovernorLoyaltyLevel loyalty_disillusionedGovernorTaxLevel not EndedInSettlement1.在野外100%机动,4%;获得后无论在哪,100%机动力的话,4%恶化;成年自带4%BadEngineer 厌恶器械 CharacterTurnStartIsBesiegingTotalSiegeWeapons = wooden_wallnot SettlementBuildingExists = corn_exchange BadTrader 1Trait BadTrader 1.建
5、筑完成,城墙大于等于木栅,未建集市(不知是否要对应级别,就是三级城墙对应三级集市那般)100%1级后,在城内,每回合4%恶化BattleChivalry 战术美德 崇尚公平 5J PostBattle GeneralNumKillsInBattle 8not Trait BattleDread 0 BattleChivalry 1 not WonBattlenot GeneralFoughtInCombatPercentageEnemyKilled 10 BattleChivalry -1 Routs 33GeneralNumKillsInBattle = 33= 66BattleOdds 0
6、.75WonBattleBattleOdds = average 20 0.95 33 % LesserGeneralOfferedForAdoption Trait BattleChivalry BattleChivalry 2 OfferedForAdoption OfferedForMarriage1.将军杀人大于8人,无注重成败及以上,50%;战斗没赢,将军未杀入敌阵,敌军损失小于10%,100%-12.自身溃败,将军杀敌小于8,敌军损失33%以下,100%-2,敌军损失33%-66%,军力比大于0.75(自身比敌方),100%-13.赢得战斗,军力比不大于0.5,杀入敌阵,无注重成败
7、及以上66%4.天主对穆斯林,无注重成败及以上,33%+1,野战刷很快5.防守方,军力比小于0.8,无那个什么,100%+16.赢得战斗,战绩势均力敌以上,敌军损失小于20%,军力比小于0.95.无那个,33%+17.都是收养和结婚的,不翻译了BoringSpeaker 口才笨拙 3J 减威望和士气 BoringSpeaker 1 Trait BoringSpeaker 1.成年4%;1级以后每回合4%恶化Cheapskate 节俭开支 生性孤寒(建筑修建成本-10%,税收+10%,城邑脏乱+2) 悭吝入骨 FatherTrait Cheapskate Cheapskate 1 FatherT
8、rait ExpensiveTastes 10 % Treasury 1.遗传,20%;父亲有生活奢华特性10%2.成年2%;回合结束国库小于0,4%;1级后每回合4%恶化Corrupt 资质平庸 不择手段(忠诚-1,贿赂费用-40%,税收-20%,法律-2) 贪官污吏= brothel Corrupt 1 50000 FatherTrait Corrupt Trait Corrupt = merchant_bankSettlementBuildingExists = pleasure_palace1.完成妓院及以上,4%2.在城内,国库大于5万,10万,15万,分别3%3.成年4%;父亲有此特性,15%;兄弟收养,5%4.1级后每回合4%恶化;在城内,100%机动力,有商业银行1%,有豪华会所5%Coward 懦弱无刚4J 减士气PercentageEnemyKilled = 0 Coward 1 BattleGeneralRouted 25 % Coward
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