1、E.g. Synchronizing a block of code inside a function:public myFunction () synchronized (this) / Synchronized code here. What is Collection API? The Collection API is a set of classes and interfaces that support operation on collections of objects. These classes and interfaces are more flexible, more
2、 powerful, and more regular than the vectors, arrays, and hashtables if effectively replaces.Example of classes: HashSet, HashMap, ArrayList, LinkedList, TreeSet and TreeMap.Example of interfaces: Collection, Set, List and Map. Is Iterator a Class or Interface? What is its use? Iterator is an interf
3、ace which is used to step through the elements of a Collection. What is similarities/difference between an Abstract class and Interface? Differences are as follows: Interfaces provide a form of multiple inheritance. A class can extend only one other class. Interfaces are limited to public methods an
4、d constants with no implementation. Abstract classes can have a partial implementation, protected parts, static methods, etc. A Class may implement several interfaces. But in case of abstract class, a class may extend only one abstract class. Interfaces are slow as it requires extra indirection to t
5、o find corresponding method in in the actual class. Abstract classes are fast.Similarities: Neither Abstract classes or Interface can be instantiated. How to define an Abstract class? A class containing abstract method is called Abstract class. An Abstract class cant be instantiated.Example of Abstr
6、act class:abstract class testAbstractClass protected String myString; public String getMyString() return myString; public abstract string anyAbstractFunction(); How to define an Interface? In Java Interface defines the methods but does not implement them. Interface can include constants. A class tha
7、t implements the interfaces is bound to implement all the methods defined in Interface.Emaple of Interface:public interface sampleInterface public void functionOne(); public long CONSTANT_ONE = 1000; Explain the user defined Exceptions? User defined Exceptions are the separate Exception classes defi
8、ned by the user for specific purposed. An user defined can created by simply sub-classing it to the Exception class. This allows custom exceptions to be generated (using throw) and caught in the same way as normal exceptions. Example:class myCustomException extends Exception / The class simply has t
9、o exist to be an exception Explain the new Features of JDBC 2.0 Core API? The JDBC 2.0 API includes the complete JDBC API, which includes both core and Optional Package API, and provides inductrial-strength database computing capabilities. New Features in JDBC 2.0 Core API: Scrollable result sets- u
10、sing new methods in the ResultSet interface allows programmatically move the to particular row or to a position relative to its current position JDBC 2.0 Core API provides the Batch Updates functionality to the java applications. Java applications can now use the ResultSet.updateXXX methods. New dat
11、a types - interfaces mapping the SQL3 data types Custom mapping of user-defined types (UTDs) Miscellaneous features, including performance hints, the use of character streams, full precision for java.math.BigDecimal values, additional security, and support for time zones in date, time, and timestamp
12、 values. Explain garbage collection? Garbage collection is one of the most important feature of Java. Garbage collection is also called automatic memory management as JVM automatically removes the unused variables/objects (value is null) from the memory. User program cannt directly free the object f
13、rom memory, instead it is the job of the garbage collector to automatically free the objects that are no longer referenced by a program. Every class inherits finalize() method from java.lang.Object, the finalize() method is called by garbage collector when it determines no more references to the obj
14、ect exists. In Java, it is good idea to explicitly assign null into a variable when no more in use. I Java on calling System.gc() and Runtime.gc(), JVM tries to recycle the unused objects, but there is no guarantee when all the objects will garbage collected. How you can force the garbage collection
15、? Garbage collection automatic process and cant be forced. What is OOPS? OOP is the common abbreviation for Object-Oriented Programming. Describe the principles of OOPS. There are three main principals of oops which are called Polymorphism, Inheritance and Encapsulation. Explain the Encapsulation pr
16、inciple. Encapsulation is a process of binding or wrapping the data and the codes that operates on the data into a single entity. This keeps the data safe from outside interface and misuse. One way to think about encapsulation is as a protective wrapper that prevents code and data from being arbitra
17、rily accessed by other code defined outside the wrapper. Explain the Inheritance principle. Inheritance is the process by which one object acquires the properties of another object. Explain the Polymorphism principle. The meaning of Polymorphism is something like one name many forms. Polymorphism en
18、ables one entity to be used as as general category for different types of actions. The specific action is determined by the exact nature of the situation. The concept of polymorphism can be explained as one interface, multiple methods. Explain the different forms of Polymorphism. From a practical pr
19、ogramming viewpoint, polymorphism exists in three distinct forms in Java:从一个实际编程的观点来看,多态存在于三种截然不同的形式, Method overloading Method overriding through inheritance Method overriding through the Java interface What are Access Specifiers available in Java? Access specifiers are keywords that determines the
20、 type of access to the member of a class. These are: Public Protected Private Defaults Describe the wrapper classes in Java. Wrapper class is wrapper around a primitive data type. An instance of a wrapper class contains, or wraps, a primitive value of the corresponding type.Following table lists the
21、 primitive types and the corresponding wrapper classes:PrimitiveWrapperbooleanjava.lang.Booleanbytejava.lang.Bytecharjava.lang.Characterdoublejava.lang.Doublefloatjava.lang.Floatintjava.lang.Integerlongjava.lang.Longshortjava.lang.Shortvoidjava.lang.Void Read the following program:public class test
22、public static void main(String args) int x = 3; int y = 1; if (x = y) System.out.println(Not equal); elseEqualWhat is the result? A. The output is 揈qual?br B. The output in 揘ot Equal? C. An error at if (x = y) causes compilation to fall. D. The program executes but no output is show on console. C wh
23、at is the class variables ?什么是类变量? When we create a number of objects of the same class, then each object will share a common copy of variables. That means that there is only one copy per class, no matter how many objects are created from it. Class variables or static variables are declared with the
24、 static keyword in a class, but mind it that it should be declared outside outside a class. These variables are stored in static memory. Class variables are mostly used for constants, variable that never change its initial value. Static variables are always called by the class name. This variable is
25、 created when the program starts i.e. it is created before the instance is created of class by using new operator and gets destroyed when the programs stops. The scope of the class variable is same a instance variable. The class variable can be defined anywhere at class level with the keyword static
26、. It initial value is same as instance variable. When the class variable is defined as int then its initial value is by default zero, when declared boolean its default value is false and null for object references. Class variables are associated with the class, rather than with any object. What is t
27、he difference between the instanceof and getclass, these two are same or not ? instanceof is a operator, not a function while getClass is a method of java.lang.Object class. Consider a condition where we useif(o.getClass().getName().equals(java.lang.Math) This method only checks if the classname we have passed is equal to java.lang.Math. The class java.lang.Math is loaded by the bootstrap ClassLoader. This class is an abstract class.This class loader is responsible for loading classes. E
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