ImageVerifierCode 换一换
格式:DOCX , 页数:4 ,大小:16.21KB ,
资源ID:20097281      下载积分:3 金币
快捷下载
登录下载
邮箱/手机:
温馨提示:
快捷下载时,用户名和密码都是您填写的邮箱或者手机号,方便查询和重复下载(系统自动生成)。 如填写123,账号就是123,密码也是123。
特别说明:
请自助下载,系统不会自动发送文件的哦; 如果您已付费,想二次下载,请登录后访问:我的下载记录
支付方式: 支付宝    微信支付   
验证码:   换一换

加入VIP,免费下载
 

温馨提示:由于个人手机设置不同,如果发现不能下载,请复制以下地址【https://www.bdocx.com/down/20097281.html】到电脑端继续下载(重复下载不扣费)。

已注册用户请登录:
账号:
密码:
验证码:   换一换
  忘记密码?
三方登录: 微信登录   QQ登录  

下载须知

1: 本站所有资源如无特殊说明,都需要本地电脑安装OFFICE2007和PDF阅读器。
2: 试题试卷类文档,如果标题没有明确说明有答案则都视为没有答案,请知晓。
3: 文件的所有权益归上传用户所有。
4. 未经权益所有人同意不得将文件中的内容挪作商业或盈利用途。
5. 本站仅提供交流平台,并不能对任何下载内容负责。
6. 下载文件中如有侵权或不适当内容,请与我们联系,我们立即纠正。
7. 本站不保证下载资源的准确性、安全性和完整性, 同时也不承担用户因使用这些下载资源对自己和他人造成任何形式的伤害或损失。

版权提示 | 免责声明

本文(image inpaintingreadmeWord文档下载推荐.docx)为本站会员(b****6)主动上传,冰豆网仅提供信息存储空间,仅对用户上传内容的表现方式做保护处理,对上载内容本身不做任何修改或编辑。 若此文所含内容侵犯了您的版权或隐私,请立即通知冰豆网(发送邮件至service@bdocx.com或直接QQ联系客服),我们立即给予删除!

image inpaintingreadmeWord文档下载推荐.docx

1、 the picture window and the concole window. The primary user activity is drawing the mask over the area to be repaired. The mask is drawn with the left mouse button and erased with the right mouse button. Whenever the user initiates a file I/O operation, the file name is to be typed into the console

2、 window.left mouse drag - draw maskright mouse drag - erase maskC - clear masku - unlimited undo (of mask drawing)r - redo (mask drawing)U - toggle undo on/off (off saves some memory - not much)b - brush size (rotate between three sizes)t - toggle mask display on/offc - cycle through mask colorss -

3、save imageM - save maskL - load mask+ - one iteration of inpaintingd - one iteration of anisotropic diffusionD - toggle diffusion on/offi - 100 iterations, followed by a step of diffusion, if diffusion is onI - 2000 iterations, followed by a step of diffusion, if diffusion is onV - specify how many

4、blocks of 100 iterations of inpainting to do, followed by a step ofdiffusion, if diffusion is ona - 15 iterations of inpainting, followed by 2 steps of diffusionA - specify how many blocks of 15i/2dINPAINTING:The inpainting algorithm measures the smoothness of the image and uses this to decide how t

5、o extend contours through the masked region. It uses the Laplacian as a smoothness indicator. Tofind edge contours, we us a vector perpendicular to the gradient. The gradient of the image points in the direction of greatest increase. Along edges, the gradient points perpendicular to the edge because

6、 the greatest change in the value of the image is across an edge. Image inpainting is an iterative algorithm that only changes pixels in the mask. In order to get from step n to step n+1:define L(x,y) = 2D Laplacian at pixel (x,y)dL is a vector, the change in smoothness to the left, right, top, and

7、bottom of the current pixelN is a vector, a vector perpendicular to the gradientG is a scalar, a measure of the length of the gradientUpdate is a pixel arrayImage is a pixel array, the image at step nImageNext is a pixel array, the image at step n+1deltat is a scalar, the step size for updating an i

8、magefor every pixel (x,y) in the mask dL(x,y) = (L(x+1,y) - L(x-1,y), L(x,y+1) - L(x,j-1) N = normalized vector perpendicular to gradient B = dL . N G = length*(N) Update(x,y) = B * G ImageNext(x,y) = Image(x,y) + deltat * Update(x,y)length* is a special measure of length that needs to be used in or

9、der to get stable results. It isdefined as_x - x direction_y - y direction_f - forward derivative - calculate derivative as difference between pixel in front and currentpixel_b - backard derivative - calculate derivative as difference between current pixel and pixel inback_m - minimum of value and 0

10、_M - maximum of value and 0if (B 0) length* = sqrt(Image_xbm2 + Image_xfM2 + Image_ybm2 + Image_yfM2)else length* = sqrt(Image_xbM2 + Image_xfm2 + Image_ybM2 + Image_yfm2)ANISOTROPIC DIFFUSION:After every several steps of inpainting, we run an iteration of anisotropic diffusion. Anisotropicdiffusion

11、 is one approach to noise removal because it tends to sharpen edges while smoothing overcontinuous regions. It is used here for two reasons. It helps to smooth over some of the partsfilled in by the inpainting algorithm. It also helps to join edges across the mask as they arebeing drawn in so that t

12、hey will be continuous. We adapted Robert EstessMCD algorithm for our use.OPTIMIZATIONSWe implemented a number of optimizations in an effort to make the program faster and more responsive. The image is kept in a format that GL can read directly (which allows for fairly quick redraws). However, for l

13、arge images, even this incurs a noticable delay, so for most mask and image manipulations, we draw the changed pixels directly to the screen to avoid whole-image redraws. The mask itself is stored in a bitfield, and we developed fast algorithms for iteration and modification which utilize the fact t

14、hat the mask is usually sparse. Undo and redo are also memory-efficient; although we must dynamically allocate memory as the user interacts with the program, we use a dynamic, scalable vector class which avoids costly linked lists and pointers. As a result each pixel change requires only about 10 by

15、tes of storage on average (4 each for x and y coords, 1 for indicating the type of operation, and 1 on average for pointing to the next vector).For the inpainting and diffusion algorithms, we used inline functions and pass-by-reference as much as possible, and tried to avoid tedious iterations over

16、the whole image. Diffusion is a very costly algorithm; our current implementation requires about 3x as much memory to run as the original image. There are likely more efficient implementations out there, but we couldnt think of a better way to implement it that would still be fast.-Published Paperps fileOriginal Paper: Preprinthttp:/www.ima.umn.edu/preprints/dec99/dec99.htmlAnisotropic Diffusion Code/info.cipic.ucdavis.edu/ftp/estes/ Implementation of inpainting/www-users.itlabs.umn.edu/rams0053/

copyright@ 2008-2022 冰豆网网站版权所有

经营许可证编号:鄂ICP备2022015515号-1