1、The Android operating system is a multi-user Linux system in which each application is a different user.By default, the system assigns each application a unique Linux user ID . The system sets permissions for all the files in an application so that only the user ID assigned to that application can a
2、ccess them.Each process has its own virtual machine , so an applications code runs in isolation from other applications.By default, every application runs in its own Linux process. Android starts the process when any of the applications components need to be executed, then shuts down the process whe
3、n its no longer needed or when the system must recover memory for other applications.In this way, the Android system implements theprinciple of least privilege. That is, each application, by default, has access only to the components that it requires to do its work and no more. This creates a very s
4、ecure environment in which an application cannot access parts of the system for which it is not given permission. However, there are ways for an application to share data with other applications and for an application to access system services:Its possible to arrange for two applications to share th
5、e same Linux user ID, in which case they are able to access each others files. To conserve system resources, applications with the same user ID can also arrange to run in the same Linux process and share the same VM .An application can request permission to access device data such as the users conta
6、cts, SMS messages, the mountable storage , camera, Bluetooth, and more. All application permissions must be granted by the user at install time.That covers the basics regarding how an Android application exists within the system. The rest of this document introduces you to:The core framework compone
7、nts that define your application.The manifest file in which you declare components and required device features for your application.Resources that are separate from the application code and allow your application to gracefully optimize its behavior for a variety of device configurations. Applicatio
8、n ComponentsApplication components are the essential building blocks of an Android application. Each component is a different point through which the system can enter your application. Not all components are actual entry points for the user and some depend on each other, but each one exists as its o
9、wn entity and plays a specific roleeach one is a unique building block that helps define your applications overall behavior.There are four different types of application components. Each type serves a distinct purpose and has a distinct lifecycle that defines how the component is created and destroy
10、ed.Here are the four types of application components:ActivitiesAnactivityrepresents a single screen with a user interface. For example, an email application might have one activity that shows a list of new emails, another activity to compose an email, and another activity for reading emails. Althoug
11、h the activities work together to form a cohesive user experience in the email application, each one is independent of the others. As such, a different application can start any one of these activities . For example, a camera application can start the activity in the email application that composes
12、new mail, in order for the user to share a picture.An activity is implemented as a subclass ofActivityand you can learn more about it in theActivitiesdeveloper guide.ServicesAserviceis a component that runs in the background to perform long-running operations or to perform work for remote processes.
13、 A service does not provide a user interface. For example, a service might play music in the background while the user is in a different application, or it might fetch data over the network without blocking user interaction with an activity. Another component, such as an activity, can start the serv
14、ice and let it run or bind to it in order to interact with it.A service is implemented as a subclass ofServiceand you can learn more about it in theServicesdeveloper guide.Content providersAcontent providermanages a shared set of application data. You can store the data in the file system, an SQLite
15、 database, on the web, or any other persistent storage location your application can access. Through the content provider, other applications can query or even modify the data . For example, the Android system provides a content provider that manages the users contact information. As such, any appli
16、cation with the proper permissions can query part of the content provider to read and write information about a particular person.Content providers are also useful for reading and writing data that is private to your application and not shared. For example, theNote Padsample application uses a conte
17、nt provider to save notes.A content provider is implemented as a subclass ofContentProviderand must implement a standard set of APIs that enable other applications to perform transactions. For more information, see theContent Providersdeveloper guide.Broadcast receiversAbroadcast receiveris a compon
18、ent that responds to system-wide broadcast announcements. Many broadcasts originate from the systemfor example, a broadcast announcing that the screen has turned off, the battery is low, or a picture was captured. Applications can also initiate broadcastsfor example, to let other applications know t
19、hat some data has been downloaded to the device and is available for them to use. Although broadcast receivers dont display a user interface, they maycreate a status bar notificationto alert the user when a broadcast event occurs. More commonly, though, a broadcast receiver is just a gateway to othe
20、r components and is intended to do a very minimal amount of work. For instance, it might initiate a service to perform some work based on the event.A broadcast receiver is implemented as a subclass ofBroadcastReceiverand each broadcast is delivered as anIntentobject. For more information, see theBro
21、adcastReceiverclass.A unique aspect of the Android system design is that any application can start another applications component. For example, if you want the user to capture a photo with the device camera, theres probably another application that does that and your application can use it, instead
22、of developing an activity to capture a photo yourself. You dont need to incorporate or even link to the code from the camera application. Instead, you can simply start the activity in the camera application that captures a photo. When complete, the photo is even returned to your application so you c
23、an use it. To the user, it seems as if the camera is actually a part of your application. When the system starts a component, it starts the process for that application and instantiates the classes needed for the component. For example, if your application starts the activity in the camera applicati
24、on that captures a photo, that activity runs in the process that belongs to the camera application, not in your applications process. Therefore, unlike applications on most other systems, Android applications dont have a single entry point theres nomainfunction, for exampleBecause the system runs ea
25、ch application in a separate process with file permissions that restrict access to other applications, your application cannot directly activate a component from another application. The Android system, however, can. So, to activate a component in another application, you must deliver a message to t
26、he system that specifies yourintentto start a particular component. The system then activates the component for you.Activating Components Three of the four component typesactivities, services, and broadcast receiversare activated by an asynchronous message called anintent. Intents bind individual co
27、mponents to each other at runtime , whether the component belongs to your application or another. An intent is created with anIntentobject, which defines a message to activate either a specific component or a specifictypeof componentan intent can be either explicit or implicit, respectively. For act
28、ivities and services, an intent defines the action to perform and may specify the URI of the data to act on . For example, an intent might convey a request for an activity to show an image or to open a web page. In some cases, you can start an activity to receive a result, in which case, the activit
29、y also returns the result in anIntent For broadcast receivers, the intent simply defines the announcement being broadcast for example, a broadcast to indicate the device battery is low includes only a known action string that indicates battery is low The other component type, content provider, is not activated by intents. R
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