1、09_Gengon(球棱柱)10_C-Ext(C 形墙 )11_RingWave(环形波)12_Hose(软管)13_Prism(三棱柱)03_Compound Objects( 合成物体 )01_Morph(变形)02_Scatter离散)03_Co nform(包裹)04_Co nn ect(连接)05_Mesher(网络化)06_Loft( 放样物体 )07_Terrai n(地形)08_ShapeMerge形体合并)09_Boolean(布尔运算)05_Shapes二维图形)01_Line (线)02_Recta ngle(矩形)03_Circle(圆)04_Ellipse(椭圆)05
2、_Arc( 弧)06_Donut(同心圆环)07_Ngon(多边形)08_Star(星形)09_Text(文本)10_Helix( 螺旋线 )11_Sectio n(剖面)12_NURBS Point Curve(点曲面)13_NURBS CV Curve(可控曲线)07_Patch Grids (面片网络)01_创建面片02_Edit Patch (编辑面片)03_【独角兽建模实例】01_绘制整体轮廓02_编织侧面网络03_制作参考物体04_加工嘴部网络05_加工角窝网络06_加工眼部网络07_制作耳朵网络08_缝合耳朵到头09_复制对称模型10_制作鼻孔11_制作眼球和角08_NURBS
3、Surfaces(NURBS 曲面建模 )01_创建 NURBS 基本元素02_NURBS 物体级通用参数03_NURBS 精度控制04_Creat Point (创建点)01_Poi nt(点)02_Offset Point (偏移点)03_Curve Point (曲线点)04_Curve-Curve In tersection Poi nt(曲线对曲线求交点)05_Surf Point (曲面点)06_Surf Curve In tersection Poi nt (曲面对曲线求交点)05_Creat Curves 创建曲线01_CV Curves (可控曲线)02_Point Curv
4、e (点曲线)03_Curve Fit (曲线适配)04_Transform Curve (交换曲线)05_Blend Curve (融合曲线)06_Offset Curve (偏移曲线)07_Mirror Curve (镜像曲线)08_Chamfer Curve (切角曲线)09_Fillet Curve (圆角曲线)10_Surface-Surface In tersection Curve (曲面与曲面相交)11_U Iso Curve (水平 Iso 曲线)12_V Iso Curve (垂直 Iso 曲线)13_Normal Projected Curve (法线映射曲线)14_Ve
5、ctor Projected Curve(矢量映射曲线) 15_CV Curve on Surface (曲面上创建可控曲线)16_Point Curve on Surface (曲面上创建点曲线)17_Surface Offset Curve (曲面偏移曲线)18_Surface Edge Curve (曲面边界曲线)06_Creat Surfaces (创建曲面)01_CV Surf (可控曲面)02_Point Surf (点曲面)03_Transform Surface (交换曲面)04_Blend Surface (融合曲面)05_Offset Surface (偏移曲面)06_Mi
6、rror Surface (镜像曲面)07_Extrude Surface (挤压曲面)08_Lathe Surface (旋转曲面)09_Ruled Surface (规则曲面)10_Cap Surface (圭寸盖曲面)11_U Loft Surface(U 轴放样曲面)12_UV Loft Surface (UV 放样曲面)13_1-Rail Sweep Surface (单轨扫描曲面)14_2-Rail Sweep Surface (双轨扫面曲面)15_Multisided Blend Surface (复合边融合曲面)16_Multicurve Trimmed Surface (多重
7、曲线剪切曲面)17_Fillet Surface (圆角曲面)07_Point (点)次物体级修改08_Curve (曲线)次物体级修改09_Surface (曲面)次物体级修改面板10_曲面材质和贴图11_【吉普车实例】 12_【喷壶实例】01_绘制壶体轮廓02_U 轴放样曲面 03_绘制曲线网04_UV 放样曲面05_镜像复制曲面06_表面法线方向07_曲面相交求解08_制作填角曲面09_绘制壶嘴曲线 10_双轨成型曲面 11_制作曲面填角12_映射曲线到面13_偏移复制曲线14_填角完成把手13_【照相机实例】 01_单轨成型机壳 02_独立后封闭 03_封闭盖底 04_跨线成型曲面 0
8、5_独立重建曲面 06_面面相交剪切 07_旋转成型曲面 08_固定镜头曲面 09_绘制曲面上的曲线 10_制作闪光灯 11_映射制作快门 12_引入球形镜面 13_填角全部曲面 14_渲染精度和材质 01_Modify Basic (修改基础)01_修改命令面板介绍 02_物体的关联和参考属性02_Selection Modifiers (选择修改器)01_Mesh Select (网络选择)02_Patch Select (面片选择)03_spline Select (曲线选择)04_Poly Select (多边形选择)05_Vol. Select (容积选择)06_FFD Select
9、( FFD 选择)07_Nsurf Sel (选择 NURBS 曲面)03_Patch/Spline Editing (曲面 /曲线编辑)01_Edit Patch (编辑面片)02_Edit Spline (编辑样条曲线)03_Cross Section交叉连线)04_Surface (曲面)05_Delete Patch (删除面片)06_Delete Spline (删除曲线)07_Lathe (旋转)08_Normalize Spline (标准化曲线)09_Fillet/Chamfer (圆角 /切角)10_Trim/Extend (修剪 /扩展)04_Mesh Editing (网
10、络编辑)01_Delete Mesh (删除网格物体)02_Edit Mesh (编辑网格物体)03_Extrude (挤压)04_Face Extrude (面挤压)05_Normal (法线)06_Smooth (平滑)07_Bevel (倒角)08_Bevel Profile (轮廓倒角)09_Tessellate (细化)10_STL Check( STL 检查)11_Cap Holes (补洞)12_VertexPaint (点绘)13_Optimize (优化)14_MultiRes (多精度)15_Vertex Weld (点焊)16_Symmetry (对称)17_Edit N
11、ormals (编辑法线)05_Editable Poly (可编辑多边形)01_基本编辑方法02_点次物体级03_边次物体级04_边界次物体级05_多边形次物体级06_元素次物体级07_UV Coordinate Modifiers ( UV 坐标修改) 01_UVW Map (指定 UVW 贴图坐标) 02_Unwrap UVW (展平贴图坐标) 03_UVW Xform (UVW 贴图坐标变换)04_*Camera Map (摄影机贴图)05_Camera Map (摄影机贴图)06_*MapScaler (贴图放缩)07_*Surface Mapper (曲面贴图)08_Cache T
12、ools (缓存工具)01_Point Cache (点缓存)02_*Point Cache (点缓存)09_Subdivision Surfaces (细分曲面)01_HSDS (分级细分曲面)02_MeshSmooth (光滑网格物体)10_Free Form Deformations (自由变形)01_FFD Modifiers ( FFD 修改)11_Parametric Modifier (参数修改)01_Bend (弯曲)02_Taper (导边)03_Twist (扭曲)04_Noise (噪波)05_Stretch (拉伸)06_Squeeze (压力)07_Push (推力)
13、08_Relax (松弛)09_Ripple (涟漪)10_Wave (波浪)11_Skew (偏斜)12_Slice (切片)13_Spherify (球化)14_Affect Region (影响区域)15_Lattice (结构线框)16_Mirror (镜像)17_Displace (贴图置换)18_Xform (变换)19_Preserve (维护)12_Surface Modifiers (表面修改)01_Material (材质)02_Material By Element (按元素分配材质)03_Disp Approx (近似置换)04_*Displace Mesh (贴图置换网格物体)05_*Displace NURBS (贴图置换 NURBS 物体)13_Conversion (转化)01_Turn to Poly (转化为多边形)02_Turn to Patch (转化为面片)03_Turn to Mesh (转化为网格物体)
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