1、用JAVA编写计算器程序模拟Windows计算器用JAVA编写计算器程序(模拟Windows计算器)import java.awt.*;import java.awt.event.*;public class Calculation extends WindowAdapter implements ActionListenerdouble dResult=0;double dNowInput=0;double dMemory;int n=0; /记载小数位数int nOperation=1; / 记录运算符类型int nBitsNum=0; /记录总共输入的位数boolean alreadyH
2、aveDot=false; /已经有小数点?boolean keyAvailable=true;boolean alreadyClickedEqueal=false; /是否按下过=?boolean isTempNowInput=false; /是否在计算出结果后直接按运算符将结果赋给了当前输入值?Frame f;Panel p1,p2,p3,p4,p5,p6;TextField tf1,tf2;Button b1,b2,b3,b4,b5,b6,b7,b8,b9,b0;Button bDiv,bSqrt,bMulti,bMinus,bPercent,bPlus,bReciprocal,bEqu
3、al,bDot,bNegative;Button bBackspace,bCE,bC,bMR,bMS,bMC,bM; public void display() f=new Frame(计算器); f.setSize(280,213); f.setLocation(200,200); f.setBackground(Color.LIGHT_GRAY); f.setResizable(false); f.setLayout(new BorderLayout(3,3); p1=new Panel(new GridLayout(1,3,5,5); /用于存放backspace,ce,c三键 p2=n
4、ew Panel(new GridLayout(4,5,5,5); /用于存放数字区及附近共20键, 此处间隙设置可能不合理,以后调整 p3=new Panel(new GridLayout(5,1,5,5); /用于存放MC,MR,MS,M+键及显示M状态文本框,此处间隙设置可能不合理,以后调整 p4=new Panel(new FlowLayout(); /用于存放p1,p2 p5=new Panel(new FlowLayout(); p6=new Panel(new FlowLayout(); p4.add(p1); p4.add(p2); tf1=new TextField(35);
5、 /存放显示区 tf1.setText(0.); tf1.setEditable(false); p5.add(tf1); f.add(p5,BorderLayout.NORTH); f.add(p4,BorderLayout.CENTER); f.add(p3,BorderLayout.WEST); b1=new Button(1); b2=new Button(2); b3=new Button(3); b4=new Button(4); b5=new Button(5); b6=new Button(6); b7=new Button(7); b8=new Button(8); b9=n
6、ew Button(9); b0=new Button(0); b1.addActionListener(this); b2.addActionListener(this); b3.addActionListener(this); b4.addActionListener(this); b5.addActionListener(this); b6.addActionListener(this); b7.addActionListener(this); b8.addActionListener(this); b9.addActionListener(this); b0.addActionList
7、ener(this); bDiv=new Button(/); bSqrt=new Button(sqrt); bMulti=new Button(*); bMinus=new Button(-); bPercent=new Button(%); bPlus=new Button(+); bReciprocal=new Button(1/x); bEqual=new Button(=); bDot=new Button(.); bNegative=new Button(+/-); bDiv.addActionListener(this); bSqrt.addActionListener(thi
8、s); bMulti.addActionListener(this); bMinus.addActionListener(this); bPercent.addActionListener(this); bPlus.addActionListener(this); bReciprocal.addActionListener(this); bEqual.addActionListener(this); bDot.addActionListener(this); bNegative.addActionListener(this); p2.add(b7); p2.add(b8); p2.add(b9
9、); p2.add(bDiv); p2.add(bSqrt); p2.add(b4); p2.add(b5); p2.add(b6); p2.add(bMulti); p2.add(bPercent); p2.add(b1); p2.add(b2); p2.add(b3); p2.add(bMinus); p2.add(bReciprocal); p2.add(b0); p2.add(bNegative); p2.add(bDot); p2.add(bPlus); p2.add(bEqual); bBackspace=new Button(Backspace); bCE=new Button(
10、CE); bC=new Button(C); bBackspace.addActionListener(this); bCE.addActionListener(this); bC.addActionListener(this); p1.add(bBackspace); p1.add(bCE); p1.add(bC); tf2=new TextField(2); tf2.setEnabled(false); tf2.setBackground(Color.LIGHT_GRAY); bMC=new Button(MC); bMR=new Button(MR); bMS=new Button(MS
11、); bM=new Button(M+); bMC.addActionListener(this); bMR.addActionListener(this); bMS.addActionListener(this); bM.addActionListener(this); p6.add(tf2); p3.add(p6); p3.add(bMC); p3.add(bMR); p3.add(bMS); p3.add(bM); f.setVisible(true); f.addWindowListener(this); public void actionPerformed(ActionEvent
12、e) /key 0 to 9 if(this.keyAvailable & e.getActionCommand().length()=1 & e.getActionCommand().compareTo(0)=0 & e.getActionCommand().compareTo(9)=0) if(this.isTempNowInput) this.dNowInput=0; this.isTempNowInput=false; this.nBitsNum+; if(this.alreadyHaveDot=false) this.dNowInput=this.dNowInput*10+Doubl
13、e.parseDouble(e.getActionCommand(); else double temp=Double.parseDouble(e.getActionCommand(); for(int i=this.n;i=0) this.dResult=Math.sqrt(this.dResult); tf1.setText(Double.toString(this.dResult); else tf1.setText(函数输入无效); this.keyAvailable=false; else if(this.dNowInput=0) this.dNowInput=Math.sqrt(t
14、his.dNowInput); tf1.setText(Double.toString(this.dNowInput); else tf1.setText(函数输入无效); this.keyAvailable=false; / key 1/x if(this.keyAvailable & e.getActionCommand()=1/x) if(this.dNowInput=0) tf1.setText(除数不能为零); this.keyAvailable=false; else this.dNowInput=1/this.dNowInput; tf1.setText(Double.toStr
15、ing(this.dNowInput); / key = if(this.keyAvailable & e.getActionCommand()=) this.alreadyClickedEqueal=true; switch(this.nOperation) case 1: this.dResult+=this.dNowInput; break; case 2: this.dResult-=this.dNowInput; break; case 3: this.dResult*=this.dNowInput; break; case 4: if(this.dNowInput=0) tf1.s
16、etText(除数不能为零); this.keyAvailable=false; else this.dResult=this.dResult/this.dNowInput; if(this.keyAvailable)tf1.setText(Double.toString(this.dResult); / key MS if(this.keyAvailable & e.getActionCommand()=MS) this.dMemory=this.dNowInput; if(this.dMemory!=0) tf2.setText(M); / key MC if(this.keyAvaila
17、ble & e.getActionCommand()=MC) this.dMemory=0; tf2.setText(); / key MR if(this.keyAvailable & e.getActionCommand()=MR) this.dNowInput=this.dMemory; tf1.setText(Double.toString(this.dNowInput); / key M+ if(this.keyAvailable & e.getActionCommand()=M+) this.dMemory+=this.dNowInput; if(this.dMemory!=0)
18、tf2.setText(M); else tf2.setText(); / key % if(this.keyAvailable & e.getActionCommand()=%) this.dNowInput=(this.dResult*this.dNowInput)/100; tf1.setText(Double.toString(this.dNowInput); / key Backspace if(this.keyAvailable & e.getActionCommand()=Backspace) if(!this.alreadyClickedEqueal) if(this.dNow
19、Input!=0) if(this.alreadyHaveDot) if(this.n=-1) this.alreadyHaveDot=false; this.n=0; else String str,str1; str=tf1.getText(); str1=str.substring(0,this.nBitsNum-1); this.nBitsNum-; this.n+; this.dNowInput=Double.parseDouble(str1); tf1.setText(Double.toString(this.dNowInput); else int temp; temp=(int)(this.dNowInput/10); this.dNowInput=(double)temp; tf1.setText(Double.toString(this.dNowInput); public static void main(String args) Calculation cal=new Calculation(); cal.display();public void windowClosing(WindowEvent e) System.exit(0);
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