3dmax材质详细解析Detailedanalysisof3DMAXmaterial.docx

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3dmax材质详细解析Detailedanalysisof3DMAXmaterial.docx

3dmax材质详细解析Detailedanalysisof3DMAXmaterial

3dmax材质详细解析(Detailedanalysisof3DMAXmaterial)

3dmax材质详细解析(Detailedanalysisof3DMAXmaterial)

DetailedmaterialandexamplesMax

AboutMaxdetailedmaterialandexamples

1,2Dmap

(1)Adobe

(2)infilterPSPlug

Imageprocessingfilters,thismappingallowstheuseofspecialeffectsfiltersinPS(suchasKPT)cangeneratetexturemappingandbitmapprocessing.

(3)AdobePremierevideofilter

Videofilters,differenttextures,allowingvideousingpremierefiltertoshowmapattentionfilterswheninstalledtoinstallinaseparatedirectory,inordertouseMax

(4)bitmap

Bitmap,

(5)bricks

Brick,

(6)checker--X--producewhitecheckerboardgridinterlacedpattern(7),(8)fortheproductionofbrickwalls,floortilesandorderlytexture

(9)Combustion(10)combustion--withthediscreet'scombustionsoftwaretouse

(11)gradient-gradient-generatedcolorgradienteffect,(12)astraightandtaperraytwo,(13)

(14)gradientramp--thegradualextension--producedamulticolorgradienteffect,(15)toprovideupto12typesoftexture,(16)isoftenusedformakingthesurfaceofthestone,thesky(17),(18)surfacematerial

(19)thevorteximageswirl--vortexgenerationtwocolors(20),butalsothetwomap,(21)isusedtosimulatethewatervortex,(22)theeffectofnebula

2,3Dmap

(1)cellular-cell--inadditiontooutsideofthecellisoftenusedtosimulatestonewall

(2),(3)thecobblesandevenobjectssuchastheeffectofthesea

(4)dent-dent-canproduceakindofweatheringanderosioneffect,(5)commonlyusedinthebumpmap,dorock,(7)theeffectofrustymetal

Falloff----producetwo-colortransitionattenuationeffect,(9)(ortwomap)oftenwithopacity(cut)mappingtouse(10)toproducetransparentattenuationeffect,(11)fortheproductionofcrystal(12),(13)thesunlight,neonlights,etc.(14)eye,(15)alsocommonlyusedwithmask(mask)andmix(mixed)map,(16)makesomemorematerialfusionorcovering

effect,(17)

(18)marble-marble--rockfaulteffect(19)isalsousedasawoodtexture

(20)randommixednoise--throughtwokindsofcolorortexture,(21)toproduceacomplexdisordereffect,(22)themostfrequentlyused(23)commonlyusedinstone,(24)thesky

(25)particleage-particleage--dedicatedtotheparticlesystem,(26)accordingtothetimeoftheparticleset,(27)respectively,(28),(29)attheendofaparticle(30)three(31)ofdifferentcolorortexture,(32)similarcolorgraduallychanged,(33)(34)isnotarealdynamicgradient,(35)--colorparticlefloweffect

(36)particlemblur-particlemotionblur--accordingtotheparticlevelocityofthefuzzyprocessing,(37)oftenwithopacitymaps

(38)prelimmarble--perlite--throughtwokindsofcolormixing,(39)haveasimilartextureeffectofperlite.Thecommonlyusedproductionofmarble,(40)andsomeotherplanethas(41)regulartexturematerial

(42)plante-planet--generatedtexturesimilartothatoftheearth,(43)accordingtothecolorintotheoceanandtheland,(44)commonlyusedinmakingplanets,(45)theeffectofrust

(46)smoke-smoke-producingfilamentous,mist(47),(48)such

asflocculentdisorderedtexture,(49)commonbackgroundand(50)donotusetransparenttextures,(51)thecombinationofbumpandmayalsobetheeffectofcorrosiononthesurfaceofrocketc.

(52)--speckle--whitevariegatedmarkingshavetexture,(53)(54)madeofgranite,dustetc.

(55)splat-paint-similarpaintsplattereffect,(56)dospraywall,(57)theeffectofcorrosionandbrokenobjects

(58)strucco--marl-similartosplat,(59)usedascorrosionofrustymetalobjectsanddilapidatedeffect

(60)--water--toproducethree-dimensionalandplanarwaterrippleeffect

(61)wood-wood-madeofwood,(62)staretc.

3,texturesynthesis

Isthedifferenttextureandcolormixing,sothattheybecomeamap

(1)compositors--Synthesis--multiplemapstogether,

(2)todetermineeachotherbymappingtheirtransparencychanneloroutputAMTalpha.

(3)mask-Mask-theuseofamapasamask,(4)thesizeofthegraymapitselftodisplaymasktextureeffect.

(5)mix--two--mixedtexturemixedtogether,(6)byadjustingthenumberofmixedvaluestogeneratefusioneffect

(7)RGBmultiply-RGBtimes(8)by--mainlyusedwiththebumpmappingmethods,(9)willallowtwokindsofcolorortexturecolormultiplicationprocessing,(10)toincreasethecontrastoftheimage.

4,thecolorchangemap

(1)output-output-

(2)tomakeupforsomenonoutputsetmappingtype

(3)RGBtint-RGBstaining--toadjustthemapthroughthethreecolorchannelsofcolor,(4)weomitprocessinginotherimageprocessingsoftwareintime

(5)vertexcolor--vertexcolor--usedEditableMesh,(6)canalsobeusedtoittoproducethecolorgradienteffect

5,reflectionandrefractiontypemapping

(1)flatmirror-mirror--usedCOplanarsurfacesimulationoftheeffectofmirrorreflection

(2)withtheuseofthereflectionmap

(3)totalreflectionandrefractionofraytrace--raytracing--canprovidetrue(4),buttherenderingtimeislonger,(5)

Reflect\refract--Reflectionandrefraction--withreflection,(7)therefractionmapproducedbyreflection,

refractioneffect,fast(9),(10)canbeanimated

(11)thinwallrefraction----withtherefractionindexofthinwall,(12)therefractionlensdistortioneffect(13),fast(14)usedtomakeglassandamagnifyingglass,(15)havearealeffect

Materialtype

1,advancedlightingoverride--Superlighting--thisisakindofmaterialtransfer,renderusinglightwith2lightcanbettertransferbetweencontrolandobjectreflectance

3,blend--integration-twodifferentmaterialstogether,4,5,accordingtothedifferentdegreesoffusion,6,showedthatthedegreeofcontrol,twokindsofmaterial7,canusethepropertyofmaterialdeformationanimation,8,alsocanreferto9,afusionimageasmaskamask,10,usingthegrayvaluetodetermineitsdegree,twokindsoffusion11,oftenusedtomakesomehightexturedobjects,suchas12,13,polishedmarble,floorwax

14,compositors--Synthesis--andhisfunctionismorethan15differentmaterials,addedtogether,16,includingabasicmaterialand10additionalmaterial,17,byadding18,19,exclusion,andmixedtocreatecomplex20,avarietyofmiscellaneousmaterial,21,usedtotheanimalandhumanskin,22,rustymetalcomplex,23,24,andotherobjectsofcomplexrockmaterial

25,

Doubleside--double--forinvitroandinvivoorpositiveandnegativesurfacesrespectively26,twodifferentmaterials,27,28,andyoucancontroltheirtransparencywitheachothertoproducespecialeffects,29,ofteninneedofsomeobjectsdisplay30differentmaterials,animation,suchasplayingcards,31.32cups,etc.

33,ink'npaint--inkpaint--cartoonmaterial

34,matte/shadow--thehiddeneffectofprojection--itisthehiddenobjectsinthescene,35,renderingno36,37,38,notonthebackground,occlusion,39,buttheotherobjectscanalsoproducetheirownshelterandaccepttheeffectofprojectionprojection

40,Morpher--Morpher--withdeformationusingmodifications,41deformationanimationmaterialfusion

42,multi/sub-object--multiple43,submaterial--

44,standard--thebasicmaterial--

45,constructioneffect,reflectionandrefractionofrealraytrace--raytracing46,support47color,fog,concentration,48,49,translucent,fluorescenceeffect

50,shellmaterial-shellmaterial--specificallywiththerendertotexturecommand,51,itsroleistorendertotexturemappingandcommandhaspostedbacktootherobjectsin52,53inthecomplex,complexscenerenderinginlightcalculation

time

54,shellac--varnish--Simulationofmetalpaint,55floorpaint,etc.

56,top/bottom--asanobjectreferstothe57,58differentmaterials,oneinthetoponeinthebottom,59,intermediateinteractionmayproducetransitioneffects,60,andtwokindsofmaterialratiocanbeadjusted

Example

1dropsofwater

Reflectivetype-Phonghighlightsmooth--glass,plasticetc.

Theintensityofreflection--72

Smooth--48

Indexofrefraction-1.33

Thereflectionmap--raytrace--backgroundcolor-greenink--insteadoftheenvironment,rapidrendering--AMT--60

Refractmap--thin--wallrefractiontogeneraterefractioneffectbetweenobjects

2,leaves

Doublesidedormultisubmaterial

Diffuse--differentbitmap

Bumpmap

3,water

Ideas:

firstperformanceintheperformanceofthecolorofthesea,waves,finallysetthewaterreflection

Diffuse-swirlmaps--deepblueanddarkblue

Bump--noise--adjustablenoisetotheperformanceofthewavesizesize

Thereflectionmap--raytrace

4,skybackground

Abitmapmap--thekeyisbasedonthenumberofiterationsandoffsetscenemapping

Theskyhemispheremodelavailableorcylindrical--flipnormals

5,brokenroof

Blendmaterial--transitionzone--exchangearea--byadjustingthevaluetocontroltheshapeofthecurve,whenthetwovalueisclosetoablackandwhitemapofthetransitionzonewillproduceclearsharpedgefusion,fusionedgefuzzy

viceversa

Material--1

Diffuse-noisemaps--Color1--darkbrown,darkyellowcolor2-size-20

Bump--noise------amount--690--stronglyconvex

2--thefirstmaterialfilledthedepressions,butalsoshowcrackeffect

Diffuse-noise-Color1:

color2:

darkbrown,lightbrown,size:

3

Bump--marble--blackandwhite--40amt

Fusionsettings:

mixamt:

70

The6column(columnwithverticalcementtextureanddustcorrosioneffect)

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