命令与征服将军 补丁说明Word文档格式.docx

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命令与征服将军 补丁说明Word文档格式.docx

Issuesaddressed:

1.CompatibilitypatchtosupportmultiplayerwithC&

CTheFirstDecade.

Version1.7–October1,2003

1.FORCEFIRE-CHINA'

sGattlingTankscannolongerforcefirethroughbuildings.

2.RALLYPOINTS-AddedrallypointstotheGLATunnelNetworks.

3.IMPROVEDONLINESTATS-Madeimprovementstothecodethattracksstatisticsanddisconnectsinonlinegames.

4.CRASHFIX-FixedacrashbugrelatedtotheParticleCannon.

5.DESYNCHFIX-Fixedamismatchthatoccurredwhenorderingaunittoattackrightaftertheyexitedabuilding.

6.REGIONACCURACY-UsertooltipintheCustomMatchlobbynowcorrectlydisplaystheuser'

sregion.

7.HERORADARICON-JarmenKell,BlackLotusandColonelBurtonnowhaveaspecialiconontheradarmap.

8.CHATSOUNDEFFECT-Addedanaudiocuetothecommunicatortoalertuserstoanincomingmessage.

9.TEXTFIXES-FixedtexterrorsinthetooltipsforUSADroneArmorandCHINANuclearTankupgrades.

10.FIREWALLPORTOVERRIDEOPTIONSITEM-FirewallPortOverridevaluescannowbesetontheOptionsmenufromthe

MainMenu.

Thegamewillneedtotalktoexternalserversthatusethefollowingportnumbers.TheseportsneedtobeopeninyourfirewallinordertoplayonGeneralsOnline:

TCPports:

80,6667,28910,29900,29920

UDPports:

4321,27900

Ifyourfirewalldoesnotallowoutgoingpacketstoopenportstoincomingtraffic,oryouexperienceproblemsconnectingtootherplayers,youwillhavetospecifywhichportyouwantCommand&

ConquerGeneralsZeroHourtouseforcommunicatingwithotherplayers.Todothis,gototheMainMenuandthenselectOptions.Thereisaboxlabeled‘FirewallPortOverride’.Assigntheportyouwanttousetotheportoverrideentry.Afteryouenteraportnumber,besuretohitAccept.

YouwillneedtoopenthechosenportinyourfirewallforcommunicationwithplayersexternaltoyourfirewallorNATdevice.Ifyouusetheportoverridefeature,theportyouhavechosencannotbemasqueradedbyaNATdevice.

“DirectConnect”doesnotsupportfirewalls.

Version1.6-July,2003

1.FIREWALLPORTOVERRIDEINIENTRY-repairedthisentrysoitfunctionscorrectly.Seesection2.10oftheReadmeformoreinformationonusingthisINIentry.

2.ALT-F4MULTIPLAYEREXPLOIT-QuittingthegameduringamultiplayermatchusingAlt-F4,aswellasCtrl-Alt-DeleteortheAlt-Tabmenu,willnowcorrectlygivetheuseradisconnectstat.

3.CHINESEANDKOREANIMEWINDOWORDER-Re-prioritizedtheKoreanandChineseIMEwindowsontheSave/Loadscreensotheynowsortontopofallotherwindows.

4.SCUDSTORMANTHRAXBETABUG-GLA’sScudStormnowhasthecorrectdamageradiuswhenupgradedwithAnthraxBeta.

5.CHINAGATTLINGTANKBUG-China’sGattlingTanknowcorrectlymovesslowerwhenitisdamaged.

6.MULTIPLAYERLOBBIES–Thelobbieshavebeenrenamedtoallowpeopletocongregatebasedonthetypeofgametheywanttoplay,nottheirregion.Theselobbiesare:

∙1vs1

∙2vs2

∙3vs3

∙4vs4

∙Free4All

∙ClanWars

∙Asia

∙Europe

∙NAmerica

∙NoSupers

∙ModMaps

∙Newbies

7.GENERALBALANCINGISSUES:

•China’sGattlingweaponsnowrequireLineofSighttofire.

•China’sMiGcostincreasedfrom1000to1200.

•China’sMiGArmorcostincreasedfrom500to1000.

•US’sColdFusionReactorControlRodupgradecostdecreasedfrom800to500.

8.QUICKMATCHRESOLUTION–TheresolutionforQuickMatchgamesisnolongerlimitedto800x600.

9.BEHINDBUILDINGSGRAPHIC-Addressedaproblemwhereunitocclusionwascausingpeoplewitholdvideocardstoseeinvisibleunits.

10.ALTERNATEMOUSEINTERFACE-Addedfeaturetoallowplayerstoplaywith“rightclickaction”interface. 

Movementandactionsarehandledviarightclickonthemouse. 

Alsochangedarrowkeystosupportmapscrolling.

11.GEFORCEFXGLITCH-FixedaglitchthatcausedsomegraphicscorruptiontoappearforownersofNVIDIA'

sGeForceFXvideocards.

12.CRASHFIX–Fixedacrashthatoccurredwhenyoudisablethe“behindbuildings”featureintheadvancedoptions,exitthegame,re-enablethefeatureintheadvancedoptions,andthenloadamap.

13.CHEATHACKS–Fixedtheabilityforplayerstocheatbygivingthemselvesautomaticbuild,upgrade,andGeneralspowersbuttons.AlsofixedtheabilityforplayerstohacktheirGeneralspointsinmultiplayergames.

Version1.5

1. 

STATRECORDINGINACCURACY:

Madesuretheonlinestatsaretrackedcorrectly.Initialdisconnectingplayerswillbetrackedandwins/losseswillbecorrectlytabulated.Onenotetoremember:

AttheDisconnectVotingscreenplayersMUSTwaitforthecountdowntofinish.Aplayerthatexitsthisscreenbeforethecountdownisdonewillreceiveadisconnect.Also,thevotingbuttonhasbeenremovedfromany2playergameDisconnectScreen.

2. 

USBARRACKSEXPLOIT:

LoweredthenumberofRangersthatappearafteraUSBarracksisdestroyed.

3. 

BUGGYMISSILETRACKINGAFTERUPGRADE:

MadesurethemissilescontinuetrackingtargetsaftertheplayerupgradestheRocketBuggy.

4.RELOADINGCOMANCHES,ROCKETBUGGIES:

MadesuretheRocketBuggyand

theComanchescanreloadreliably.

5.GLAFASTBUILDBUG:

FixedexploitthatallowedmultipleWorkersto

speedstructurebuildtimes.

6. 

DOUBLEPLANEWEAPONSCAUSEINCORRECTDAMAGE(Allplanes):

Madesurethattargetstakedamagecorrectlywhenmultipleordinanceshitatargetsimultaneously.

7.SOMEUSERSARESEENINTHEWRONGGAMELOBBIES:

Fixedthissothat“phantom”userswouldn’tbeseeninmisc.lobbies.

8. 

GENERALBALANCINGISSUES:

∙ 

BugfixedinMiGdamagecodewhereupgradednapalmdidtoomuchdamagetotargets. 

GLABombtruckhealthupfrom220to250. 

Workerhealthupfrom100to140. 

TunnelNetworkgundamageincreasedfrom10pershotto15pershot. 

Overlordbuildtimeincreasedfrom20to25seconds. 

ScorpionTanknowbuildsin10secondsinsteadof14.

∙GLAArmsDealerbuilduptimedecreasedfrom50to40seconds(iniseconds,notgameseconds.)

TunnelNetworkBuildTimeimprovedfrom20secondsto15seconds(iniseconds,notgameseconds.)

Version1.4-3/10/03

-Changedtherulesfordisconnections.Now,onlytheplayerswhodisconnectfromthegameorphysicallylosetheirconnectiontotheInternetarechargedwithadisconnect. 

-Addedanew25secondonGeneralsonline.Now,onlinematchesneedtobeplayedforover25secondsinordertorecordawin,loss,ordisconnect.Thisistodiscourageplayersfromartificiallybolsteringtheirrankandstatsthroughadummyaccount.

-Fixedoccurrencesofthesamegameappearingmultipletimesinthelobby.Generalsnowactivelyremovesduplicategamesinordertomakefindingandjoiningmatcheseasier.

-Allthechatroomsinthecustommatchlobbynowhavetheirowndedicatedlistofactivegames.

-Fixedimproperdisconnectionsfromthegamelobby.Youshouldnolongerseethe"

LostconnectiontoGeneralsonline"

errorwhenyourconnectionisstillactive.

-Fixedlanguagefilterstability.

-AddedanewcommandlineformoddevelopersthatletsGeneralsrun 

user-createdcontent.Simplyaddthe"

-mod"

commandlineafterthegenerals.exetargetpath,followedbythenameofanyuser-created.bigfileoruser-createddirectory.Thecorrectpathwouldlikethis:

"

C:

\ProgramFiles\EAGames\CommandandConquerGenerals\generals.exe"

-modMyGeneralsMod.big.Alluser-createdcontentmustbeplacedinthe"

CommandandConquerGeneralsData"

folderwithinyour"

c:

\DocumentsandSettings"

directory.

-Fixedthemissingartworkforthe"

randomprivate"

rankinGeneralsonline.

-Fixedtherankhackwheresomeplayersappeartohaveahigherrankthantheyshould.

-Increasedtheallowedtimeforgametonegotiatematchingbetweenplayers.

-Fixedsomeinstancesofthe"

seriouserror"

crash.

-Addedanew4playerMultiplayerMap:

RogueAgent

-Implementedthefollowingbalancechanges:

• 

TunnelNetworkbuildspeedincreasedfrom5secondsto20

seconds.

Marauderhitpointsincreasedfrom430to490. 

StealthFighterhitpointsincreasedfrom120to140.

ExplosiondamagedonebyChineseNukeTankswhentheyaredestroyedisreducedfrom25to10.

NukeCannonchangedsoitmovesthesamespeedwhendamaged,notfaster. 

Auroraspeedincreasedfrom90to120afteritdropsitsbomb. 

Damagedspeedincreasedfrom60to120. 

SeriousErrorinfo:

Ifyouencounterthiserrorfrequently,youmayalsosendanemailtoseriouserror@tohelpusdiagnosetheproblem.Youwillnotreceivearesponseasthisemailisexclusivelysetuptohelpuscollectdata. 

MakesuretoincludeEAsySysteminfowhichislocatedinyourinstalleddirectory. 

YoushouldalsoincludeyourReleaseCrashInfo.txt 

filewhichcanbefoundinyourCommandandConquerGeneralsDatafolder.

Makesuretocheckthemessageboardsatforusersuggestedworkarounds.

Version1.3-2/20/03

Issuesaddress

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